06.01.2007, 17:11:14
Renegade Wrote:Bobingabout Wrote:run the created .exe mod launcher using --Activate command (assuming you have the very latest version of mod creator) this silently installs the mod, then exits, you should then be able to run YR normally. R:ROTC installer uses this to create the Audio.bag and Audio.idx files.That's a neat trick...although it sounds like an overkill. Having a Mod Launcher inside an installer, but not giving users the possibilities of the launcher?
Sounds about right for Bob, eh?
Anyway, thanks guys. In the end I released the mod with the launcher problem, but I had it well documented. So far, I have had zero people coming back telling me the launcher crashes. Here's hoping it'll stay that way.