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Thread: question and comment about this
Post: RE: question and comment about this
Marshall Wrote: (19.03.2009, 14:33:15)
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And you had removed a building from the PrerequisitePower list?
Post your except.
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The Except.txt file has been long deleted, but I think I know how to ... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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3 |
9 233 |
25.03.2009, 06:39:49 |
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Thread: question and comment about this
Post: question and comment about this
? Removing a building from the PrerequisitePower= list, while it exists in one of the (GDI/NODRegular/Third)PowerPlant= lists will cause an IE the moment any of your Power buildings get destroyed or... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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3 |
9 233 |
19.03.2009, 09:27:34 |
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Thread: IE
Post: RE: IE
DCoder Wrote: (18.03.2009, 21:35:15)
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Jesus fuck. How fucking hard can it be to double check your own INI code before testing it?
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I did check it.....3 times |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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4 |
10 656 |
19.03.2009, 08:56:35 |
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Thread: IE
Post: IE
Not sure what caused this, the campaign had been running smooth and now this error popped up. |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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4 |
10 656 |
18.03.2009, 01:19:16 |
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Thread: inf sequences
Post: inf sequences
this was converted this from CIV 3, but I place the unit on a map to test it showing up I can't change the facing. But, my main problem is the moving sequence. There are 4 moves (guard, walk, death, a... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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1 |
5 028 |
12.03.2009, 11:12:39 |
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Thread: 2 triggers w/IE
Post: 2 triggers w/IE
A vehicle starts off trying to make it to a waypoint. If the vehicle is destroyed then a timer starts (long timer) If the train arrives then a shorter time starts. Once the timer starts, there is a se... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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1 |
5 054 |
11.03.2009, 07:44:23 |
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Thread: missing paratroopers
Post: RE: missing paratroopers
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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14 |
28 199 |
25.02.2009, 14:33:55 |
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Thread: missing paratroopers
Post: RE: missing paratroopers
I never said that this person was an expert, all I said that was that someone gave the info. The info was given, the info was wrong, I asked for help. I wasn't giving anyone s**t for the mistake, I ga... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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14 |
28 199 |
24.02.2009, 12:40:22 |
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Thread: missing paratroopers
Post: RE: missing paratroopers
One of my team mates was talking to someone that is what I was told to use. So I am not the moron.....and as for 2+2=chair, you have no idea what it is referring to. If the moron who had been giving m... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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14 |
28 199 |
22.02.2009, 11:54:58 |
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Thread: missing paratroopers
Post: RE: missing paratroopers
Renegade Wrote: (18.02.2009, 20:25:01)
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...
* Renegade sighs
Let me ask the obvious question: Are we talking about custom paratroopers? i.e. additional paratroopers built based on an NPatch fea... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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14 |
28 199 |
21.02.2009, 12:52:01 |
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Thread: missing paratroopers
Post: RE: missing paratroopers
No, my uncle had it working, he has the NPatch installed. I unistalled it and installed the Rock Patch. I was thinking the NPatch is what made it work, but when I tried to uninstalled the Rock Patch a... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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14 |
28 199 |
18.02.2009, 01:24:01 |
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Thread: missing paratroopers
Post: missing paratroopers
I was using the NPatch until I read a post saying not to support the NPatch and installed the Rock Patch. Before the Rock Patch was installed my paratroopers showed up. Then I went back to earlier rul... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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14 |
28 199 |
18.02.2009, 01:00:10 |
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Thread: Single Player Campaign
Post: RE: Single Player Campaign
No, the player in the Soviet Campaign is Poland (replacing Iraq). Lithuania would replace Yuri and be an ally of Poland and I would make another ally of Poland . The Allied Campaign you would first be... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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8 |
17 431 |
06.02.2009, 21:05:22 |
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Thread: Single Player Campaign
Post: RE: Single Player Campaign
Blade Wrote: (05.02.2009, 02:10:53)
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Player is german house which is a GDI side, the soviet maps are only listed in mapselmd.ini under the Nod mission progression. Campaign progression must have th... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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8 |
17 431 |
05.02.2009, 22:32:53 |
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Thread: Single Player Campaign
Post: RE: Single Player Campaign
The following files are the battlemd, mapselmd and the map. If you can look at these and tell me where I went wrong I would appreciate it. You will have a problem if you open the map in FA2 because it... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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8 |
17 431 |
04.02.2009, 16:12:17 |
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Thread: Single Player Campaign
Post: Single Player Campaign
I made my first campaign map and it works, but when it goes to the second map it says it can not initiate the next scenario. I adjusted the battle.ini, the mapselmd.ini and nothing. I can play the sec... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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8 |
17 431 |
04.02.2009, 01:24:53 |
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Thread: Bombing Mission
Post: RE: Bombing Mission
"I have been trying to make a mission where if the player captures a building a timer starts. After the timer has expired a squadron of bombers comes on and bombs an area. There are no buildings on th... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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11 |
23 152 |
04.02.2009, 01:08:31 |
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Thread: Bombing Mission
Post: RE: Bombing Mission
DCoder Wrote: (31.01.2009, 12:27:46)
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Uh, good luck?
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I don't know if that is a sarcastic response, but if it is not, then I guess it can't be done and i am out of luck, thanks |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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11 |
23 152 |
01.02.2009, 10:25:44 |
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Thread: Bombing Mission
Post: Bombing Mission
I have been trying to make a mission where if the player captures a building a timer starts. After the timer has expired a squadron of bombers comes on and bombs an area. There are no buildings on thi... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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11 |
23 152 |
31.01.2009, 11:45:30 |
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Thread: Except Error
Post: RE: Except Error
I did post my except.txt..............it was there in my post when I posted it, but once again my uncle figured out my problem |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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6 |
13 066 |
20.01.2009, 23:19:57 |
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Thread: Except Error
Post: RE: Except Error: new problem
if you look at the txt then you see the code is there. And I have looked at the modenc for a solution, hence I posted the thread. My earlier topic was solved by my uncle. He solved my problem by readi... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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6 |
13 066 |
20.01.2009, 05:36:23 |
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Thread: Except Error
Post: Except Error
I received this Error. I googled it and someone else received the same message but the numbers in the message were not the same. His topic was never answered. The error occurs when I made a trigger. T... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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6 |
13 066 |
20.01.2009, 05:07:53 |
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Thread: Loaded Transport
Post: RE: Loaded Transport
Ok, that makes no sense to me, unless you are telling me you don't understand me. Maybe if you look at my map. This is what is on the map. A ship under player control (lower right) Buildings under com... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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3 |
8 297 |
17.01.2009, 14:40:54 |
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Thread: Research/Theory/Question: AircraftType Transit Stations
Post: RE: Research/Theory/Question: AircraftType Transit...
I saw the plane outside the foundation. The plane was created, took off attacked, came back landed, took off, returned and then went missing. |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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15 |
31 987 |
16.01.2009, 18:08:27 |
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Thread: Loaded Transport
Post: Loaded Transport
I have been trying to create a landing craft for a single player map that is loaded when the game begins.
I gave it a taskforce (landing craft, 4 gi and 1 engineer)
gave it a script ( move to wayp... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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3 |
8 297 |
16.01.2009, 18:02:35 |
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Thread: Single Player Map
Post: Single Player Map
I have a map that I am learning on. I placed the AI's Base off screen along with 2 refineries. How do I tell the AI to start building?
I placed 5 tanks on the map and after 2 minutes I want them to... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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7 |
15 566 |
18.12.2008, 23:50:22 |
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Thread: changing a map from Yuri to RA
Post: RE: changing a map from Yuri to RA
My account was suspended, so I had my nephew come over and log in so I can respond to the question. This will be my only time I will use this since my account is suspended I wont be asking any questio... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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16 |
32 263 |
11.11.2008, 01:53:46 |
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Thread: new road junction
Post: RE: new road junction
I have been learning how to use Photoshop and I used the piece that was suggested. I was able to mirror the image in Paint and it looked good, I saved it. Then I mirrored the image in Photoshop & it ... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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45 |
79 743 |
27.06.2008, 15:50:46 |
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Thread: Refinery
Post: RE: Refinery
i made somewhat of a kamikaze thing. Before working on the current mod with my uncle I had planes that attacked, but when they were hit & destroyed they would crash & cause a nuclear explosion. i am t... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
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12 |
22 877 |
18.06.2008, 16:45:08 |
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Thread: Refinery
Post: RE: Refinery
Oh, and I did read the internal error message page. after each thing I do I save it and try it. If it works then I know I am good to try something new. SO when I do have an error I know what exactly c... |
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Drizzt DoUrden |
Red Alert 2 & Yuri's Revenge Editing
|
12 |
22 877 |
16.06.2008, 04:31:29 |