Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: A Call For Help
Post: RE: A Call For Help

That's a pretty cool response, Renegade :)
Orac The Renegade Inn 4 21 157 24.04.2012, 08:03:01
    Thread: What are we up to?
Post: RE: What are we up to?

I had assumed GTA, mostly.
Orac Ares General Discussion 24 52 312 18.02.2012, 09:40:39
    Thread: So, the question popped up
Post: RE: So, the question popped up

Wasn't there some issues around the volume or requitred testing it takes to merge the various branch versions into trunk? My personal, very layman's view of the situation is that it can't take an unr...
Orac Ares General Discussion 34 71 580 02.01.2012, 03:52:58
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

You came back to tell us that? Fine. Bye.
Orac The Renegade Inn 24 65 946 11.12.2011, 01:19:28
    Thread: Smarter Target Acquisition
Post: RE: Smarter Target Acquisition

Well, it seemed to me that your idea would come down to some sort of hierarchy of which targets to attack first and which ones to ignore, which would result in some sort of blanket change which would ...
Orac Ares General Discussion 20 38 923 08.11.2011, 05:34:16
    Thread: Smarter Target Acquisition
Post: RE: Smarter Target Acquisition

Ah, I understand.
Orac Ares General Discussion 20 38 923 06.11.2011, 21:21:23
    Thread: Smarter Target Acquisition
Post: RE: Smarter Target Acquisition

But making such a fundamental change to the engine without allowing mods to opt in or out would be an odd junction from the usual implementation of fixes in Ares, which iirc are mostly things which ca...
Orac Ares General Discussion 20 38 923 06.11.2011, 11:41:58
    Thread: Smarter Target Acquisition
Post: RE: Smarter Target Acquisition

What about units which are potentially a large threat but which a given unit might be very ill equipped to deal with? I still target engineer rushes with every available unit, whether or not they stan...
Orac Ares General Discussion 20 38 923 05.11.2011, 01:20:32
    Thread: Happy Birthday Renegade!
Post: RE: Happy Birthday Renegade!

All of the above. Happy birthday, Renegade!
Orac The Renegade Inn 97 205 735 04.10.2011, 07:59:53
    Thread: Minecraft!
Post: RE: Minecraft!

I'm pretty sure that when they each said "ewww", what they meant was "ewww".
Orac The Renegade Inn 19 49 233 02.10.2011, 01:02:07
    Thread: Modern Warfare: Real life mod inspiration
Post: RE: Modern Warfare: Real life mod inspiration

That heli is rather cool. If my weekend wasn't already full, I'd probably be breaking out VXLSE3 for it.
Orac The Renegade Inn 1 15 172 10.09.2011, 02:00:28
    Thread: The few...the proud...the MOs [aka. Ares development on hold]
Post: RE: The few...the proud...the MOs [aka. Ares devel...

Yeah, that's not a good attitude to have. And you don't really need to report to Renegade every time, you just need to make a note that things are working/broken. Oh well, enjoy your holiday, devs :)
Orac News from the Battlefield 11 35 452 03.09.2011, 02:21:51
    Thread: Upcoming Server Move
Post: RE: Upcoming Server Move

(29.08.2011, 22:26:33)Graion Dilach Wrote: So this is what the "Unable to comply, building in progress" meant! Nice.Yeah, nice detail there.
Orac Propaganda Tower 10 29 537 31.08.2011, 12:11:13
    Thread: Moar video!
Post: RE: Moar video!

Just one item left in the bugtracker's "to verify" list (0000917: AI house that can't build anything from BaseUnit or other [AI] fields causes a crash). After that there doesn't seem to be much left ...
Orac News from the Battlefield 8 20 267 23.07.2011, 00:33:17
    Thread: NIPPLES AREOLA
Post: RE: NIPPLES AREOLA

Lovely stuff. Bigger, individual images of each would make really good promo material imo.
Orac Ares General Discussion 89 179 656 07.07.2011, 12:27:15
    Thread: Yuri like slide after slide and ripples with Dell M1530 nvidia 8600m gt
Post: RE: Yuri like slide after slide and ripples with D...

I can only assume he refers to the artifacting which occurs when scrolling, but capsrage to that as well.
Orac Red Alert 2 & Yuri's Revenge Editing 9 21 827 05.07.2011, 04:45:48
    Thread: NIPPLES AREOLA
Post: RE: NIPPLES AREOLA

Bloody good. That's a really nice piece of presentation - it makes me a little guilty that I'm not that dedicated, tbh.
Orac Ares General Discussion 89 179 656 04.07.2011, 10:44:21
    Thread: "Best of RPNF" Thread?
Post: RE: "Best of RPNF" Thread?

Sshhhhhhh, it's funnier to stumble across it which simply reading the tracker :P
Orac The Renegade Inn 8 28 472 15.06.2011, 13:29:35
    Thread: Open Source Project Maintainer Sarcastic Response Cheat Sheet
Post: RE: Open Source Project Maintainer Sarcastic Respo...

I'm pretty sure #11 should be in some fairly prominent place on the Bugtracker, or possibly the Ares manual.
Orac The Renegade Inn 3 18 585 14.06.2011, 23:19:59
    Thread: "Best of RPNF" Thread?
Post: RE: "Best of RPNF" Thread?

I would definitely be up for this, if I could read assembly: [Image: http://qdb.renegadeprojects.com/q600.png]
Orac The Renegade Inn 8 28 472 09.06.2011, 14:02:40
    Thread: NIPPLES AREOLA
Post: RE: NIPPLES AREOLA

I was wondering whether those were the usual RA2 multiple-buildings-assembled-into-one-monument, or a custom shaped foundation, or a ridiculously large rectangular foundation. Good to see that the gr...
Orac Ares General Discussion 89 179 656 06.06.2011, 12:17:54
    Thread: Is NightHarwark trully busy now?
Post: RE: Is NightHarwark trully busy now?

I thought he was Nighthawk?
Orac Ares General Discussion 21 65 498 30.05.2011, 03:30:10
    Thread: A new Yuri's Revenge INI editor (update 05/27/11)
Post: RE: A new Yuri's Revenge INI editor

Inpressive. That looks like a very effective interface. Lovely work, I'll use it.
Orac Red Alert 2 & Yuri's Revenge Editing 13 29 663 25.05.2011, 00:41:49
    Thread: Mysterious Issues
Post: RE: Mysterious Issues

Well I've been looking for unwanted interactions with other Ares features and I've yet to find one. If I do then I'll certainly report it. The only problems I've noticed are the already outlined one...
Orac News from the Battlefield 13 28 436 16.05.2011, 00:16:18
    Thread: Mysterious Issues
Post: RE: Mysterious Issues

So long as the mysterious patch doesn't cause bugs in other features, which seems fairly unlikely, it'd be best to go for 2 right now, in my opinion. Release it in its current state and fix it if you...
Orac News from the Battlefield 13 28 436 15.05.2011, 06:09:56
    Thread: Opinion on terrain
Post: RE: Opinion on terrain

Second one is best. Finish it up and move onto a different tileset.
Orac Red Alert 2 & Yuri's Revenge Editing 4 10 753 24.04.2011, 23:52:10
    Thread: NIPPLES AREOLA
Post: RE: NIPPLES AREOLA

Rainbow lasers? A feature I obviously missed. Awesome.
Orac Ares General Discussion 89 179 656 21.04.2011, 08:00:36
    Thread: Showing off
Post: RE: Showing off

Best thing ever. O_O
Orac News from the Battlefield 6 16 400 17.04.2011, 01:48:36
    Thread: Well,first time to post here,say something about Ares.
Post: RE: Well,first time to post here,say something abo...

Just because "most are C&P users" doesn't make them right. If they're unwilling to learn, then that is one of the basic parts of the noob checklist already ticked. Try to explain how your code f...
Orac Ares General Discussion 19 37 846 14.04.2011, 13:41:12
    Thread: Well,first time to post here,say something about Ares.
Post: RE: Well,first time to post here,say something abo...

Quote:I advised you to give us some indication of your modding experience (i.e. a link to a page for a mod you're working on or something), because to be honest, you're new around here and I don't kno...
Orac Ares General Discussion 19 37 846 14.04.2011, 06:54:32