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Post Author Forum Replies Views Posted [asc]
    Thread: YR slowdown
Post: RE: YR slowdown

I am not much of an AI coder but couldn't you find some way to keep the AI from building to much? Like alimited number of factories and tech centers and a proper ration of powere plants to cooperate w...
CNCM_BLITZ Old RockPatch Discussions 39 59 588 23.04.2006, 12:18:48
    Thread: Deployed tank problems...
Post: I could always repair deployed units of any kind i...

I could always repair deployed units of any kind in TS save the conyard. And as far as I know the logic hasn't changed any, so it should work without fuss.
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 16 21 947 25.03.2006, 20:18:17
    Thread: Airstrike bug?
Post: Will that cause the plane to fire 2 shots with 1 s...

Will that cause the plane to fire 2 shots with 1 swoop?
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 31 39 983 29.01.2006, 00:34:08
    Thread: Patching extra functionality into <gamemd.exe>
Post: Hey, check out these sites dealing with data recov...

Hey, check out these sites dealing with data recovery: Quetek RecoverMyFiles DTIData I don't know how bad the damage is, but these might help. Chances are you might get some of it back. But it co...
CNCM_BLITZ Ares General Discussion 1 748 2 636 362 02.12.2005, 01:19:57
    Thread: Nuke clone problems
Post: Oh, sorry. :oops: I got mixed up. i have a sugge...

Oh, sorry. :oops: I got mixed up. i have a suggestion. How about a missing warheads are to be automatically replaced with an existing warhead, one that exists in the inis. Although this might make t...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 14 18 915 02.12.2005, 01:14:53
    Thread: Action=TogglePower
Post: Action=TogglePower is, I believe, hardcoded to use...

Action=TogglePower is, I believe, hardcoded to use a Type= or a procedure that is in the exe file.
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 26 37 544 02.12.2005, 01:03:52
    Thread: Nuke clone problems
Post: This shouldn't be a problem for you more knowl...

This shouldn't be a problem for you more knowledgeable users. Just make a real WH that has no real effect, and list it, and it should be fine. Besides, why do you people want a null-warhead? Dummy...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 14 18 915 26.11.2005, 01:12:50
    Thread: Action=TogglePower
Post: Actions are ONLY mouse pointers. Type=ForceShield ...

Actions are ONLY mouse pointers. Type=ForceShield will work with Action=Nuke, TogglePower, ChronoWarp, or any action that you could POSSIBLY use. The real effects are cause be the Type=. @ Bobing Zo...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 26 37 544 24.11.2005, 22:26:08
    Thread: DCoder's INI Editor
Post: I am not sure what you mean. Is it like typing an ...

I am not sure what you mean. Is it like typing an address in the address bar, EI you type "f" and "forums.renegadeprojects.com" appears along with other entries beginning with f? Also, Rock Patch com...
CNCM_BLITZ DCoder's Coding Realm 15 27 375 24.11.2005, 22:16:16
    Thread: ESRB and mods
Post: More than they should have to do with this is all ...

More than they should have to do with this is all I am saying. Recently they stuck there noses into our modding of EA Games. But with Apoc's enthusiasm about Rock Patch, they can just eat their words.
CNCM_BLITZ The Renegade Inn 10 16 274 14.11.2005, 22:42:41
    Thread: ESRB and mods
Post: :clap: :yahoo: HAHA! I wish I was the to th...

:clap: :yahoo: HAHA! I wish I was the to throw things in ERSB and other-legal-pain-in-the-neck's faces.
CNCM_BLITZ The Renegade Inn 10 16 274 14.11.2005, 02:36:56
    Thread: DCoder's INI Editor
Post: Just an idea... Cool looks couldn't hurt anyt...

Just an idea... Cool looks couldn't hurt anything. If no skins give it a nice color scheme. BUT this is not important. What is important is that you make a sweet editor.
CNCM_BLITZ DCoder's Coding Realm 15 27 375 14.11.2005, 02:33:11
    Thread: DCoder's INI Editor
Post: OK. Basically, more error types to check for is wh...

OK. Basically, more error types to check for is what I had in mind. Plus, a clean log every time you check. Your INI checker gave the same log with the new errors found at the bottom of the list every...
CNCM_BLITZ DCoder's Coding Realm 15 27 375 13.11.2005, 00:31:56
    Thread: ExceptChecker
Post: Awesome dude. Now I don't have to post my exce...

Awesome dude. Now I don't have to post my except.txt at strategy-x so much.:lol: Your the man PD!
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 23 40 071 12.11.2005, 05:22:47
    Thread: DCoder's INI Editor
Post: Ah, just what I wanted to see. How about my entire...

Ah, just what I wanted to see. How about my entire list of ideas: 1)The basic sidebar with all the [ ] sections listed either alphabetically or in proper order. 2)error checking 3)simple copy-paste f...
CNCM_BLITZ DCoder's Coding Realm 15 27 375 12.11.2005, 04:32:25
    Thread: Lighting problem
Post: Okay, I have tested it out. The results: DomLight=...

Okay, I have tested it out. The results: DomLight=no on a clone does NOT affect the Lighting Storms lighting effects. I don't see anything wrong with it. Maybe you did something wrong while workin...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 12 17 225 06.11.2005, 22:21:16
    Thread: Lighting problem
Post: Maybe, the lighting logic is connected together mo...

Maybe, the lighting logic is connected together more closely together than once thought. I am using DomLighting=no, but as i haven't tested it yet, I have no way of knowing. I will try it out fo...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 12 17 225 31.10.2005, 06:26:04
    Thread: Dominator Clone for Meteor shower
Post: That is how most people do it. But dont all of the...

That is how most people do it. But dont all of the meteors hit the same spot? How about a fire sw, that is a shrapnel weapon which spawns one meteor for every warhead animation. The shrapnels will mea...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 17 24 038 29.10.2005, 03:39:41
    Thread: Patching extra functionality into <gamemd.exe>
Post: Hip, Hip, Hurray for PD!!! And for his...

Hip, Hip, Hurray for PD!!! And for his incredible patch. Well, PD how does it feel to be known around the world?
CNCM_BLITZ Ares General Discussion 1 748 2 636 362 22.10.2005, 05:53:45
    Thread: Patching extra functionality into <gamemd.exe>
Post: [quote=PaD;date=Oct 18 2005, 09:07 AM;post=1794]sc...

PaD;date=Oct 18 2005, 09:07 AM;post=1794 Wrote:school is really stressy atm and besides I gotta prepare my 18th birthday party on friday, which is also the release date for 1.07 btw :) Sweet! Good...
CNCM_BLITZ Ares General Discussion 1 748 2 636 362 19.10.2005, 19:45:06
    Thread: Deployed tank problems...
Post: I think it is better that you keep things stable, ...

I think it is better that you keep things stable, e.g. if somebody doesn't use redployable mcv then it wont work. Try using the other tags. Or better yet, try Siege chopper logic. No guarantees it...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 16 21 947 13.10.2005, 05:17:15
    Thread: Deployed tank problems...
Post: Won't that cause it to build structures, and a...

Won't that cause it to build structures, and allow it to be set to Primary?
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 16 21 947 09.10.2005, 05:45:37
    Thread: New hacking
Post: Lol, I have seen enough of n00bs, especially conta...

Lol, I have seen enough of n00bs, especially contaminating Deezire. Cannis hasn't visited in a month, and the members have to take care of n00bs. :( PD doesn't take many personal requests the...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 24 31 648 07.10.2005, 23:00:33
    Thread: Deployed tank problems...
Post: I can't see anything besides, you have found a...

I can't see anything besides, you have found a few new bugs. Is this the same logic the siege chopper uses?
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 16 21 947 07.10.2005, 22:51:56
    Thread: Dominator Clone for Meteor shower
Post: Lets have your code then "Guest"

Lets have your code then "Guest"
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 17 24 038 07.10.2005, 22:39:06
    Thread: Dominator Clone for Meteor shower
Post: [quote=Guest;date=Sep 3 2005, 05:53 AM]no the acti...

Guest;date=Sep 3 2005, 05:53 AM Wrote:no the action is no problem, i have disabled the orginal dominator, so can i use the action [right][snapback]1564[/snapback][/right] You can just make a new actio...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 17 24 038 02.10.2005, 05:41:12
    Thread: Patching extra functionality into <gamemd.exe>
Post: Another worthy addition would be the ability to ad...

Another worthy addition would be the ability to add advanced commands to the command bar via use of Actions. With that you could put back the toggle power abilities. :D
CNCM_BLITZ Ares General Discussion 1 748 2 636 362 29.09.2005, 05:22:56
    Thread: Whiteboy's jumpjet problems
Post: Are you sure an air to air weapon will work? I hav...

Are you sure an air to air weapon will work? I have never seen one before. I have tried to make one to. Never knew how it worked.
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 8 12 744 28.09.2005, 03:28:58
    Thread: Need Help on Airstike clone
Post: I am making an airstrike that will shoot missles l...

I am making an airstrike that will shoot missles like in Generals. It charges in shoots its missles but doesn't stop moving and keeps flying straight across the map. Is this possible? *clears thr...
CNCM_BLITZ Red Alert 2 & Yuri's Revenge Editing 3 6 691 28.09.2005, 02:55:59