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    Thread: The Technology of Peace
Post: RE: The Technology of Peace

Excellent post! Addressed many of the concerns I had voiced in that other thread.
eva-251 News from the Battlefield 8 24 104 04.01.2012, 07:15:54
    Thread: So, the question popped up
Post: RE: So, the question popped up

(01.01.2012, 19:29:35)Renegade Wrote: Oh, this is gonna be good. Blaming the victim is always fun!Your over-blown and highly dramatic reactions are always good, I agree. But victim, really? Little/i...
eva-251 Ares General Discussion 34 71 580 02.01.2012, 04:14:03
    Thread: So, the question popped up
Post: RE: So, the question popped up

While it's true there is a degree of apathy in this community toward Ares, the actions of the developers hasn't been conducive to reducing it- over the long term. Hub site is empty; all it does is po...
eva-251 Ares General Discussion 34 71 580 31.12.2011, 22:49:18
    Thread: Termination of Inactive Testers Strategem
Post: RE: Termination of Inactive Testers Strategem

(21.09.2011, 22:44:32)Graion Dilach Wrote: Well, on paper I signed to be the PR, but IIRC I gave that back months ago due to being overcrowded. Stability is the issue. At the moment online stabilit...
eva-251 News from the Battlefield 17 42 626 27.09.2011, 19:26:55
    Thread: Where the Wild Downloads Grow
Post: RE: Where the Wild Downloads Grow

It's not specific to PPM or any community. Some people just don't have much appreciation for the development process and will take test releases as an end product, regardless of how many disclaimers s...
eva-251 News from the Battlefield 11 35 531 24.09.2011, 20:09:54
    Thread: As Time Goes By
Post: RE: As Time Goes By

I got YR and everything back. I've let myself be distracted by other games and temptations, but uh, I'll be on IRC tomorrow. Just tell me what I need to do.
eva-251 News from the Battlefield 6 18 770 20.08.2011, 06:01:46
    Thread: BurnIRC 404?!
Post: RE: BurnIRC 404?!

Okay, good, I thought it was my ISP giving me crap again.
eva-251 The Renegade Inn 3 18 951 22.02.2011, 21:09:28
    Thread: Keep The Ball Rolling
Post: RE: Keep The Ball Rolling

(16.02.2011, 08:28:54)DCoder Wrote: @EVA: our IRC network is somewhat crazy that way - I've had luck connecting via mibbit if a normal client fails. But Ren doesn't seem to care much, bummer.That is...
eva-251 News from the Battlefield 17 38 791 16.02.2011, 08:54:11
    Thread: Keep The Ball Rolling
Post: RE: Keep The Ball Rolling

Been working off of SVN builds for some time, I reckon it's time to own up to my previous words about testing Ares issues. One issue though: I seem to be auto-banned by the IRC server you're hosted on...
eva-251 News from the Battlefield 17 38 791 16.02.2011, 02:22:46
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Sorry I missed this, but to detail everything I did to make this stop: Trusted Files: gamemd.exe Syringe.exe Computer Security Policy; Defense+ Rules: gamemd.exe (Installer or Updater) Syringe.exe (...
eva-251 Ares General Discussion 26 71 094 18.11.2010, 19:07:02
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Uninstalling Comodo fixed it. Reinstalling Comodo started the problems again. However, I figured out the fix, adding Syringe.exe, Ares.dll and gamemd.exe as exclusions to the Shell-code injection de...
eva-251 Ares General Discussion 26 71 094 14.11.2010, 08:59:27
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Yes. Defense+ was the first thing I went to when I checked to see if it was the culprit (as I knew the auto-sandboxing prevented GIMP plug-ins from functioning, figured this could be an issue too). M...
eva-251 Ares General Discussion 26 71 094 11.11.2010, 02:49:00
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Correct, I have tested 3 revisions of Ares and still encountered the same problem. And I have no issues running Yuri's Revenge stock, IE using RA2MD.exe to start the game. Was able to start it without...
eva-251 Ares General Discussion 26 71 094 10.11.2010, 20:56:55
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Well if that was the case, shouldn't everybody with Win7/x64 be suffering from this? This does seem to be related to factors that are external to YR, but if my PC is the only one to suffer from the is...
eva-251 Ares General Discussion 26 71 094 10.11.2010, 18:05:02
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

My main Ares shortcuts all have "nologo" and "log". I'll uninstall and reinstall YR later, as disabling Comodo Internet Security had no impact on this issue. edit- I was running an earlier revision o...
eva-251 Ares General Discussion 26 71 094 09.11.2010, 16:06:50
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Desktop composition just changes the interface to the Windows 7 Basic theme during the brief seconds gamemd.exe runs. What path do you mean exactly? I have no issues running regular Yuri's Revenge usi...
eva-251 Ares General Discussion 26 71 094 09.11.2010, 07:50:39
    Thread: Cannot start Ares patched YR
Post: Cannot start Ares patched YR

I click my Syringe shortcut with target "C:\Westwood\RA2\Syringe.exe "gamemd.exe" -LOG -nologo" or execute the RunAres.bat file. According to Windows Task Manager, gamemd.exe pops up for about 3-4 sec...
eva-251 Ares General Discussion 26 71 094 09.11.2010, 05:57:03
    Thread: On Ares, Probabilities, the Future and the State of the Community
Post: RE: On Ares, Probabilities, the Future and the Sta...

There's way too much stuff that I'd like to address and too little time to do it, but I have to: -Agree with Renegade fully -Apologize to being guilty of some of the aforementioned issues myself. I d...
eva-251 Ares General Discussion 38 73 416 08.11.2010, 19:00:28
    Thread: DFD-R4: 335 vs. 504, 1020 vs. 316
Post: RE: DFD-R4: 335 vs. 504, 1020 vs. 316

Fight 1 Kill 335 This is a good feature. It should eventually make it into Ares. However... Support 504 This is a more useful feature. As others have said- functionality usually takes precedence over ...
eva-251 DFD: Daily Feature Deathmatch 8 16 922 04.10.2010, 07:01:18
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

how will you torture them SAW style if you already destroyed them? Geez dude, think your threats out a bit before you post them.
eva-251 The Renegade Inn 24 65 946 24.09.2010, 06:55:48
    Thread: DFD-R3: 741 vs. 1009, 510 vs. 488
Post: RE: DFD-R3: 741 vs. 1009, 510 vs. 488

I meant no offense, I was merely highlighting that your work is one of the few examples that could seriously benefit from this feature. Though you raise a valid point about the workload. It'd involve ...
eva-251 DFD: Daily Feature Deathmatch 18 36 857 11.08.2010, 22:21:48
    Thread: DFD-R3: 349 vs. 718, 765 vs. 429
Post: RE: DFD-R3: 349 vs. 718, 765 vs. 429

Fight 1 Kill 718 It's nowhere near as useful as 349. 718 allows us to customize crate drops by technotypes. It's useful for joking around, but if you're serious about balancing the mod, there's not mu...
eva-251 DFD: Daily Feature Deathmatch 12 22 647 11.08.2010, 19:48:50
    Thread: DFD-R3: 640 vs. 724, 322 vs. 360
Post: RE: DFD-R3: 640 vs. 724, 322 vs. 360

Fight 1 Kill 724 It really isn't that useful. Tech level based sorted does it good enough already. So what if the Grizzly Tank and Rhino Tank aren't side-by-side? Support 640 Not really that useful ...
eva-251 DFD: Daily Feature Deathmatch 19 39 343 11.08.2010, 19:28:17
    Thread: DFD-R3: 715 vs. 725, 757 vs. 607
Post: RE: DFD-R3: 715 vs. 725, 757 vs. 607

Kill 725 725 isn't that great of a suggestion. As said in the request's discussion, it's essentially a gimped Chronosphere that is clumsier to use as you have to actually bring your units to the devic...
eva-251 DFD: Daily Feature Deathmatch 13 24 225 11.08.2010, 19:02:44
    Thread: DFD-R3: 741 vs. 1009, 510 vs. 488
Post: RE: DFD-R3: 741 vs. 1009, 510 vs. 488

Fight 1 Kill 1009 What Blade says. Support 741 It's just a graphical feature, being able to make helicopters tilt forward when flying is not only something that would see widespread use, but is also....
eva-251 DFD: Daily Feature Deathmatch 18 36 857 11.08.2010, 18:21:05
    Thread: DFD-R3: 461 vs. 924, 943 vs. 612
Post: RE: DFD-R3: 461 vs. 924, 943 vs. 612

Fight 1 Kill 924 This was a tough choice. This feature has its uses and far from a "bad" request. However, it's something I think many can live without. Support 461 In testing sessions for my mod Sta...
eva-251 DFD: Daily Feature Deathmatch 11 20 388 11.08.2010, 09:01:07
    Thread: DFD-R3: 957 vs. 292, 556 vs. 976
Post: RE: DFD-R3: 957 vs. 292, 556 vs. 976

(11.08.2010, 03:43:32)Black Shadow 750 Wrote: (11.08.2010, 02:24:15)eva-251 Wrote: Fight 1 Kill 292 Blaah blaah blaah, text blahh. (IE, I cut out a load of arguement). Onto the relevant stuff to ...
eva-251 DFD: Daily Feature Deathmatch 25 53 138 11.08.2010, 08:32:05
    Thread: DFD-R3: 957 vs. 292, 556 vs. 976
Post: RE: DFD-R3: 957 vs. 292, 556 vs. 976

Fight 1 Kill 292 Deformable terrain wasn't that great of a feature in Tiberian Sun. It was more an annoyance than an actual gameplay element (and as SMIFFGIG references in the feature suggestion, even...
eva-251 DFD: Daily Feature Deathmatch 25 53 138 11.08.2010, 02:24:15
    Thread: DFD: 326 vs. 1042, 444 vs. 612
Post: RE: DFD: 326 vs. 1042, 444 vs. 612

Fight #1 Kill 326: Way too limited in usefulness. Support 1042: While I see this being difficult to implement, it offers much more in the long run than 326. Fight #2 Kill 444: MT echos my sentiment...
eva-251 DFD: Daily Feature Deathmatch 14 23 509 23.07.2010, 06:00:01
    Thread: DFD: 400 vs. 976, 514 vs. 640
Post: RE: DFD: 400 vs. 976, 514 vs. 640

Fight #1 Kill 400: This is a good idea, but all in all doesn't bring as much to the table as Support 976: Being unable to customize aircraft reload times has been a bane of modders since TS. As I said...
eva-251 DFD: Daily Feature Deathmatch 9 15 038 23.07.2010, 05:40:11