Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Nuke clone problems
Post: or how about a warhead named [null] (instead of []...
or how about a warhead named [null] (instead of [] )
now it is a legal string
another option: reprogram the engine to look for some dummy warhead (like [emptyWH] or something ) instead of looking for... |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
14 |
21 408 |
02.12.2005, 17:26:40 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: huh, I think I know what is the problem
as you sai...
huh, I think I know what is the problem
as you said you played 1.05 against 1.04c
I think they just uncompatible
try and play 1.05 against 1.05 |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
26.05.2005, 03:47:19 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: @FS-21:
[quote]Rock The Error!
The file you r...
@FS-21:
Quote:Rock The Error!
The file you requested ("/pabox/pabox.php") wasn't found!
It is the 404 error on PDs site
the file is just missing
the only question is WHY???? |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
25.05.2005, 04:05:55 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: @Guest: just write it on the wishlist
BTW: where ...
@Guest: just write it on the wishlist
BTW: where are PD?
he is gone?
his last post is seen on his site on the "Friday 13th" :o
what is happened to him?
I never seen him missing for so long :unsure: |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
17.05.2005, 23:52:29 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: infantry walking through trees = C00L B)
maybe ma...
infantry walking through trees = C00L B)
maybe make them able to hide on them :lol:
seriously this one can be useful (for a monkey or something :lol: ) |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
10.05.2005, 23:54:09 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: yes new armor is nise :)
but how about "Breaking ...
yes new armor is nise :)
but how about "Breaking of the 100-unit-limit" ?
I think this one is more important
also it will be nice if you can make the NukeSiren work with some other tag than DigSound... |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
09.05.2005, 23:46:19 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: RE: Patching extra functionality into <gamemd.e...
Blade Wrote:what does the patch look for when working out if it can patch or not. I had problems running the 1.001 patch on a re-install of YR I did over an existing install since I re-installed windo... |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
24.04.2005, 20:49:48 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: @jonwil
[quote][b]PaD[/b]
Advanced Member
Group...
@jonwil
Quote:PaD
Advanced Member
Group: Members
Posts: 142
Joined: 24-January 05
From: Datteln, Germany
Member No.: 17
|
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
22.04.2005, 05:09:54 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: RE: Patching extra functionality into <gamemd.e...
Chronojam Wrote:...bah, about black coloration...
Just do a dark grey that will still have some contrast versus the black background.Or change the background ;) (if possible :D ) |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
09.03.2005, 14:27:00 |
|
|
Thread: Proposed development of YR 1.002 Community Patch
Post: [quote=Renegade;date=Mar 6 2005, 01:30 AM]One Visi...
Renegade;date=Mar 6 2005, 01:30 AM Wrote:One Vision!
One Purpose!
[right][snapback]650[/snapback][/right]Big Jah;date=Mar 6 2005, 01:48 AM Wrote:Peace through power.
[right][snapback]652[/snap... |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
217 |
339 673 |
06.03.2005, 13:50:18 |
|
|
Thread: Need cameo's for my mod!!
Post: Hi there
sorry for the double-post
I started maki...
Hi there
sorry for the double-post
I started making my oun cameos
so if anyone needs any cameos, just ask me and I will help :) |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
14 |
23 234 |
06.03.2005, 13:36:36 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: RE: Patching extra functionality into <gamemd.e...
Bobingabout Wrote:...you should block guests from posting, just allow them to view the topics but not reply...
no, don't block guests
they have many useful posts here
sometimes someone don't want to ... |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
24.02.2005, 09:48:43 |
|
|
Thread: Proposed development of YR 1.002 Community Patch
Post: [quote=Renegade;date=Feb 19 2005, 07:59 PM]Well, m...
Renegade;date=Feb 19 2005, 07:59 PM Wrote:Well, many of the translated German map names are a bit...err..."uncool"...
Most of them are not translated badly in any way, but...it's just "Why??". In ... |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
217 |
339 673 |
19.02.2005, 21:56:31 |
|
|
Thread: Proposed development of YR 1.002 Community Patch
Post: [quote=Marshall;date=Feb 19 2005, 03:58 AM]At the ...
Marshall;date=Feb 19 2005, 03:58 AM Wrote:At the moment, I need to figure out what's going on with the TX (see above) and rewrite the dev pack so that it A) looks better and is easier to understan... |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
217 |
339 673 |
19.02.2005, 16:24:37 |
|
|
Thread: TS in RA2 mix files?
Post: [quote=Stardark;date=Feb 8 2005, 05:31 PM]I have s...
Stardark;date=Feb 8 2005, 05:31 PM Wrote:I have seen in the local.mix that there TS units in it are!
Why are these pictures of them in it?
Can i remove it? I think it is than a few kB less :)
[rig... |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
8 |
14 892 |
13.02.2005, 21:49:19 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: RE: Patching extra functionality into <gamemd.e...
PaD Wrote:Really?
Hm... I didn't find it in rules or art :blink:
look at tiberian sun art.ini :)
(
; ART.INI
...
...
; *** Game Object Art ***
...
...
; ToOverlay = when placed down, actually con... |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
08.02.2005, 19:03:07 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: RE: Patching extra functionality into <gamemd.e...
PaD Wrote:...
Heh, and I noticed that the game reads ToTile (which works properly like in TS) and ToOverlay (!!!).
ToOverlay doesn't work, but it's being read when a building is loaded :blink: weird ... |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
08.02.2005, 18:38:36 |
|
|
Thread: Need cameo's for my mod!!
Post: [quote=Fenring,Feb 1 2005, 07:16 PM;]C00L_DuDe, mo...
Fenring,Feb 1 2005, 07:16 PM; Wrote:C00L_DuDe, most of those were poorly edited cameos. I even saw some that came from CannisRules and other mods. Most had no glass effect, were pixellated or just too... |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
14 |
23 234 |
08.02.2005, 17:14:41 |
|
|
Thread: Patching extra functionality into <gamemd.exe>
Post: RE: Patching extra functionality into <gamemd.e...
FS-21 Wrote:You can see on teh preview of each map if exist venholes...
...
If I'm not wrong on the preview of TS you should see these yellow zones... I
It's a black zones in the middle of the map
[I... |
|
C00L DuDe |
Ares General Discussion
|
1 748 |
2 984 276 |
01.02.2005, 12:48:12 |
|
|
Thread: Need cameo's for my mod!!
Post: [s]Maybe it can help[/s]
[color=red][b]Attachment...
Maybe it can help
Attachment removed - DCoder |
|
C00L DuDe |
Red Alert 2 & Yuri's Revenge Editing
|
14 |
23 234 |
01.02.2005, 11:32:00 |