Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: AI Editor Error
Post: RE: AI Editor Error

DCoder Wrote: (21.03.2012, 19:09:43) -- The only fix there is is here: http://forums.renegadeprojects.com/showthread.php?tid=1018 -- That's what I thought. Cheers!
Guest DCoder's Coding Realm 9 26 406 21.03.2012, 20:05:09
    Thread: AI Editor Error
Post: RE: AI Editor Error

I hate to Necropost, but I'm having the exact same problem. I'm using Win 7 64 bit. I recall there being a fix of sorts, but I can't seem to find it now. Anyone avalible to give us a hand if possib...
Guest DCoder's Coding Realm 9 26 406 21.03.2012, 17:44:22
    Thread: Happy Birthday, Graion Dilach!
Post: RE: Happy Birthday, Graion Dilach!

Happy Birthday, and I hope you have another happy productive year.
Guest The Renegade Inn 6 25 836 04.03.2012, 08:08:25
    Thread: Menu/Frame problem
Post: Menu/Frame problem

So far with the game engine that Red Alert 2, Yuri's Revenge, Tiberian Sun, and even modifications like Dawn of the Tiberian Age; there is a problem with menus. The problem is that menus do not refres...
Guest Ares General Discussion 4 11 035 28.02.2012, 23:08:52
    Thread: Supporting both CD & noCD versions
Post: RE: Supporting both CD & noCD versions

If you're talking about the noCD command on Ares, the files must be copied over. Of course, we don't support pirating so I wouldn't be able to say about noCD patches and the like.
Guest Ares General Discussion 5 13 358 13.01.2012, 21:38:57
    Thread: So, the question popped up
Post: RE: So, the question popped up

"Independent from the fact that I'm pretty sure you're not qualified to judge that...do you volunteer to do that "bit of extra work"? I'm serious. It's an offer. If you publicly promise to the commun...
Guest Ares General Discussion 34 80 284 06.01.2012, 00:26:17
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

IM BACK YOU CUNTSUCKERS!!!!!!!!!!FUCK YOU FUCK ARES FUCK THE CNC COMMUNITY FUCK ELECTRONIC ARTS!!!!!!!:fuckyou::fuckyou::fuckyou::fuckyou::fuckyou::fuckyou::fuckyou::fuckyou::fuckyou::fuckyou::fuckyou...
Deathtoares The Renegade Inn 24 71 258 11.12.2011, 00:14:42
    Thread: Decompiling
Post: RE: Decompiling

As Renegade pointed out, rewriting the game from scratch would take 5-10 years (probably longer because the code is dozens of times more complex than Dune). And like AlexB pointed out, it's really lik...
Guest Ares General Discussion 24 52 596 05.12.2011, 17:44:15
    Thread: The few...the proud...the MOs [aka. Ares development on hold]
Post: RE: The few...the proud...the MOs [aka. Ares devel...

Hey hey now, people care about Ares development, many don't have the skill/attention span to help is all. And rather than having time wasted on the rabble, aren't you glad you have those few quality t...
Guest News from the Battlefield 11 38 547 07.11.2011, 02:57:58
    Thread: Minecraft!
Post: RE: Minecraft!

Huh? Injecting java code into a C++ engine is like installing a ferrari engine on a moped.
Guest The Renegade Inn 19 53 537 02.10.2011, 04:08:37
    Thread: Where the Wild Downloads Grow
Post: RE: Where the Wild Downloads Grow

Haha, I was expecting to see this news post. Awesome as usual Renegade.
Guest News from the Battlefield 11 38 539 23.09.2011, 02:18:26
    Thread: Where the Wild Downloads Grow
Post: RE: Where the Wild Downloads Grow

Sheesh, calm down, buddy. You know and reckon it's not your fault, so you don't have to get angry about it. Be more professional about it? You should really clean up some of the "fuck", "moron" and "s...
Guest News from the Battlefield 11 38 539 22.09.2011, 20:28:01
    Thread: Termination of Inactive Testers Strategem
Post: RE: Termination of Inactive Testers Strategem

i can still test, but for some reason the ares chat room banned me permanently...? O,o
Guest News from the Battlefield 17 46 984 15.09.2011, 15:56:31
    Thread: Shaun reconnecting
Post: Shaun reconnecting

Hey guys, I'm posting here as someone that used to post as either ShaunFL, Zero6592 or Zero65. I was here during Strategy-X and Arm-Ent and thoroughly enjoiyed myself in that period. I'm here to recon...
ShaunFL The Renegade Inn 1 15 022 10.09.2011, 02:51:53
    Thread: Amazing Video
Post: Amazing Video

Hey Guys, i've found this Vid: http://www.moddb.com/mods/mklab/videos/ecmhealing-aura#imagebox Does anyone knows how this can be coded? Thanks for your time Greetings Gravity
Gravity23m Ares General Discussion 2 8 198 09.08.2011, 13:48:22
    Thread: Spotlight Problem
Post: RE: Spotlight Problem

Hmm yes the issue describes my problem, but the tower isnt a mcv or a deployable building. Why the error occurs?
Guest Ares General Discussion 8 18 826 08.08.2011, 17:48:33
    Thread: Spotlight Problem
Post: RE: Spotlight Problem

Hmm i've seen yet that the game will freeze if i sell the tower which has spotlight tags
Guest Ares General Discussion 8 18 826 08.08.2011, 13:07:41
    Thread: Spotlight Problem
Post: RE: Spotlight Problem

Ahh okay i've used the general settings. I will test it with those tags on the building and then i will post again. Greetings Gravity[hr] Hmm no it doesn't work. The Spotlight is still fixed to the t...
Guest Ares General Discussion 8 18 826 07.08.2011, 23:45:12
    Thread: Spotlight Problem
Post: RE: Spotlight Problem

Hmm my tags are already set to: SpotlightSpeed=.015 ; speed in radians SpotlightMovementRadius=2000 ; offset of center of arc sweep SpotlightLocationRadius=1000 ; offset from building SpotlightAc...
Guest Ares General Discussion 8 18 826 07.08.2011, 01:43:04
  Exclamation Thread: Spotlight Problem
Post: Spotlight Problem

Hey Guys, i've got a problem with the reactivated Spotlight logic. If i set the "HasSpotlight=" tag to a building, the spotlight appears but doesn't turn arround. Here is my Code: [LAMPE3] UINam...
Gravity21m Ares General Discussion 8 18 826 06.08.2011, 14:08:29
    Thread: Moar video!
Post: RE: Moar video!

God I am so excited about this! I hope 0.2 will be out very soon. :) I had a look at the Roadmap today and it seems 0.2 is at 100% - does this mean we are close to a release? I am sorry for sounding...
Guest News from the Battlefield 8 22 631 22.07.2011, 16:09:08
    Thread: hello once more
Post: RE: hello once more

cool. just wanted to let you know that people still care! :D good luck with moving, moved from california to florida recently so i understand your pain. lan testing. YES!!! since without that I w...
Guest Marshallx Industries 8 21 070 27.06.2011, 01:02:35
    Thread: The Great Documentation Dilemma
Post: RE: The Great Documentation Dilemma

Professor_Tesla Wrote: (17.06.2011, 11:17:36) -- What, do you think he said that for fun? -- Not for fun, but to scare people to sign faster. I did not think he is serious about closing whole project...
Guest News from the Battlefield 15 39 308 18.06.2011, 15:34:35
    Thread: Do new sides support new EVA sounds?
Post: RE: Do new sides support new EVA sounds?

How much countries are supported as a whole? 16 or 32?
Guest Ares General Discussion 3 9 720 17.06.2011, 21:02:29
    Thread: NIPPLES AREOLA
Post: RE: NIPPLES AREOLA

Still hunting for screenshots of your mod in action I see? I'll hook you up with some shortly but it seems like most of these take the cake from mine.
Guest Ares General Discussion 89 199 873 17.06.2011, 11:56:05
    Thread: I start the run Ares. but then after a minute it closes and no sucess
Post: RE: I start the run Ares. but then after a minute ...

Btw I came back today and did that one guys fix and it worked perfectly.
Guest Ares General Discussion 15 35 873 17.06.2011, 11:49:58
    Thread: The Great Documentation Dilemma
Post: RE: The Great Documentation Dilemma

He said that many times over about testers too. And be sure, he will say this again about ,,Ares-related" activities. Just wait until he opens new thread about this again. (in case that he is not seri...
Guest News from the Battlefield 15 39 308 17.06.2011, 11:07:56
    Thread: The Great Documentation Dilemma
Post: RE: The Great Documentation Dilemma

I know its not matter now, but I will say it: I am disappointed! And this is shame! Totally shame! You all want stable Ares, you all want to have tool for awesome modding, but you do not want to talk!...
Guest News from the Battlefield 15 39 308 17.06.2011, 01:03:43
    Thread: Patch for powered units (issue 617)
Post: RE: Patch for powered units (issue 617)

By severe I mean game breaking bugs. I don't think any of the bugs you posted are that severe though. I wouldn't consider units getting stuck because the war factory is clogged a bug. That's just t...
Mysterious Guest Ares General Discussion 21 53 630 06.06.2011, 17:00:26
    Thread: Patch for powered units (issue 617)
Post: RE: Patch for powered units (issue 617)

Hey, I just checked your front page. I didn't have time before because I was busy with other things. If you ask me I'd leave issues with special units like harvesters as is. Obviously more severe i...
Mysterious Guest Ares General Discussion 21 53 630 04.06.2011, 11:37:51