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Custom EVA problems - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: Custom EVA problems (/showthread.php?tid=680) Pages:
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Custom EVA problems - Electro - 09.03.2007 My custom EVA won't say a word, and neither will the built-in EVA say "Airstrike Initiated". I am using RA2: YR with RPCE revision #39. I'm stumped. Code: [EVA_AirstrikeReady] Code: [EVA_AirstrikeInitiated] This is my rulesmd entry: Code: [AirstrikeSpecial] Any clue what's going here? RE: Custom EVA problems - Electro - 09.03.2007 Ugh. Quote:Please note, what NOT ALL SuperWeapons are supporting all voices. RE: Custom EVA problems - Electro - 09.03.2007 But that raises the question why could I use EVA's voice for paradrops. Anyway HELP! RE: Custom EVA problems - Nighthawk - 10.03.2007 Did you put the EVA voices in audio.bag/idx. If so, remove them. EVA voices go in an expandmdxx.mix file. RE: Custom EVA problems - Electro - 10.03.2007 I'm creating a mod. I am using XCC Mod Creator. I just add the sounds in the "speech" category. Did you ever try putting the sounds on spyplane clones? RE: Custom EVA problems - Nighthawk - 10.03.2007 The EvaActivated one doesn't work for me. EvaReady and EvaDetected do. Although these are SpyPlane clones turned into Airstrikes, so I don't know if they're treated any differently. RE: Custom EVA problems - Marshall - 10.03.2007 I don't think XCC Mod Creator uses the 'speech' section correctly. Try putting the EVA files in the 'ini' section. RE: Custom EVA problems - Electro - 10.03.2007 I have no idea why this is happening to me. Well if you want you can download the mod here. I'm giving permission to anyone who wants to help to open my mod, yadda, yadda, yadda. I'm desperate. RE: Custom EVA problems - Electro - 11.03.2007 I've tried putting EVA in the ini category. No effect. RE: Custom EVA problems - Marshall - 11.03.2007 I've got speech files in the ini section and they work okay, so I suggest you leave them there to rule that out as a cause of the problem. Check the format of your EVA wav files against the format of some stock EVA wav files. I've had issues before with accidentally using the wrong wav format. RE: Custom EVA problems - Electro - 11.03.2007 Well is 2 channel wav ok? RE: Custom EVA problems - Electro - 11.03.2007 OK, I've converted all of the sounds to IDA ADPCM 22.050 kHz Mono, 4bit. And it still doesn't work. RE: Custom EVA problems - Marshall - 11.03.2007 Try renaming one of the wav files so that you are replacing a stock EVA sound rather than adding a new one for a new superweapon. If the replaced sound plays then it is a problem with your superweapon/EVA code or the RockPatch itself. If the sound doesn't play then it is a problem with the sound file. If the EVA is not replaced then it would be a problem with where the replacement sound is located. RE: Custom EVA problems - Electro - 12.03.2007 Well I replaced "Spyplane En Route" with Airstrike Ready, and it works. But RockPatch hasn't allowed me to put activated voices on spyplanes. RE: Custom EVA problems - Electro - 12.03.2007 I proved that by successfully replacing "New Construction Options" with "Warning: Airstrike Initiated". Oh well. |