How do you load custom rules ini into DCoder's A.I. Editor? - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Strategy X Hostees (https://forums.renegadeprojects.com/forumdisplay.php?fid=21) +--- Forum: DCoder's Coding Realm (https://forums.renegadeprojects.com/forumdisplay.php?fid=31) +--- Thread: How do you load custom rules ini into DCoder's A.I. Editor? (/showthread.php?tid=601) |
How do you load custom rules ini into DCoder's A.I. Editor? - Sonofabandit - 20.01.2007 How do you load custom ini rules into DCoder's A.I. Editor? I've loaded the YR 1.001 ini into the editor no problem. But when I load my ini rulesmd (based off the UMP Developer's Pack) I get a "not a valid rules(md) ini file". Which is strange because those rules work perfectly when I insert them into standard YR. Is the program designed only to read and edit the rules of the standard game? Thanks people and I'd appreciate the help. RE: How do you load custom rules ini into DCoder's A.I. Editor? - Renegade - 20.01.2007 Administrative Notice:Moved to D's section.RE: How do you load custom rules ini into DCoder's A.I. Editor? - DCoder - 20.01.2007 It's a known problem that I've been too lazy to fix Marshall added a comment on the [BuildingTypes] line, move it to a different line or delete it. In other words, make sure that the section headers [General], [InfantryTypes], [VehicleTypes], [AircraftTypes] and [BuildingTypes] don't have any comments on them. RE: How do you load custom rules ini into DCoder's A.I. Editor? - Sonofabandit - 20.01.2007 Excellent! Thanks, I apprieciate the help! |