Bugreport: Command line switches won't pass to Syringe - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Strategy X Hostees (https://forums.renegadeprojects.com/forumdisplay.php?fid=21) +--- Forum: Marshallx Industries (https://forums.renegadeprojects.com/forumdisplay.php?fid=67) +--- Thread: Bugreport: Command line switches won't pass to Syringe (/showthread.php?tid=1761) |
Bugreport: Command line switches won't pass to Syringe - Graion Dilach - 23.01.2011 In a nutshell, yes. Any command-line switch an user sets in Options/Game are read and applied only to ra2md.exe and not to Syringe. RE: Bugreport: Command line switches won't pass to Syringe - Marshall - 23.01.2011 Will look into this asap. RE: Bugreport: Command line switches won't pass to Syringe - Marshall - 25.04.2011 Running with max log level, you should see an entry in the log that reads "shelling command:", does that list the switches? RE: Bugreport: Command line switches won't pass to Syringe - Graion Dilach - 25.04.2011 Hmm.. I can't reproduce it. It works now. I am sure it didn't work when I reported it. I am so sure that I even had to tell it on IRC to narfnin, IIRC. RE: Bugreport: Command line switches won't pass to Syringe - DCoder - 25.04.2011 We've had issues with Ares not receiving the very first command line switch from Syringe.. so I added a dummy switch "--" to my RunAres.bat: Code: Syringe "gamemd.exe" -- %* RE: Bugreport: Command line switches won't pass to Syringe - Marshall - 25.04.2011 So should I have Launch Base include that switch, like ....syringe.exe" -- -cd -mpdebug RE: Bugreport: Command line switches won't pass to Syringe - DCoder - 25.04.2011 That would be worth a shot, I think. |