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IE about new sides AI? - Printable Version

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IE about new sides AI? - zenoniations - 25.11.2010

Dear, ARES Godsent developer Tongue 2
I'm zenoniations, working on RIIA project.
And now I'm improving this mods to use ARES, but I have a problem.

Once I created new sides, AI for new sides was malfunctioned.
This bug was found when AI controls new side and even human player activate AI assume control, beautiful IE appears.
I just need only few answer now.

How to fix it.

Thanks for answer anyway.

zenoniations.


RE: IE about new sides AI? - Graion Dilach - 25.11.2010

Did you check ModEnc's Internal Error page to find out your IE tag? I experienced that Ares don't recognise some of them, and says unknown reason. (For example, 004145BD.)

Did you add your new sides' buildings to the Prerequisite* lists?

Have you've written AI code for your new sides?

Didn't you missed the AIBuildsThis= tag on the buildings?

I don't want to sound harsh, and I really'd like to help you but a simple IE and a simple 'How to fix it.' is a bit less information than enough.


RE: IE about new sides AI? - DCoder - 25.11.2010

http://forums.renegadeprojects.com/showthread.php?tid=1476