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Launch Base Beta Test - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Strategy X Hostees (https://forums.renegadeprojects.com/forumdisplay.php?fid=21) +--- Forum: Marshallx Industries (https://forums.renegadeprojects.com/forumdisplay.php?fid=67) +--- Thread: Launch Base Beta Test (/showthread.php?tid=882) |
RE: Launch Base Beta Test - gordon-creAtive - 17.03.2008 Blade Wrote:I don't seem to be able to update the RPMI even though it has a newer version. I assume this is due to the update file not having been updated to the new structure? I've updated the TX update file if someone would like to double check that it works for them. I'm sorry, that is my fault, I've got to much to do these days. I think I can solve these problems in a couple of days, also my skin. RE: Launch Base Beta Test - Marshall - 17.03.2008 Thanks Blade, I can confirm that the TX update check file is fine and I can download the TX. I can also confirm that the RPMI update check file has not been updated yet - gordon please could you update this when you have a moment, thanks. RE: Launch Base Beta Test - gordon-creAtive - 03.04.2008 I've got a feature request: Code: launchbase.exe -mod thirdwar -tx 2 -rp 1.10-0023 With this feature it is possible to create desktop-shortcuts. Also, mods could include their own icon and LB could feature an button "Current configuration as Shortcut" (configuration=selected mod+RockPatch+TX) and file save dialog, where the destination could be chosen. Thoughts? RE: Launch Base Beta Test - Marshall - 03.04.2008 Some of that is already implemented (see Help Topics) At present, you can't specify plugins in command line and there's no facility to generate a shortcut. AutoRP should already work though. I'm loathed to add plugins to command line as it detaches the user from being responsible for their plugin selection (thinking about mods including their own shortcuts here). If I were to add this, then obviously LB would have to detect the request for a plugin and automatically deactivate any other plugins (that's not a problem, I'm just pointing it out). Windows' shortcuts are not flat text so I would have to read up on how to generate those. What does everyone think about this? RE: Launch Base Beta Test - gordon-creAtive - 13.04.2008 I recently reinstalled Windows XP and LaunchBase. I can't start it: "comdlg32.ocx" is missing or broken. I won't try to solve the problem Marshall, so you can try to fix this on you next release. RE: Launch Base Beta Test - Marshall - 13.04.2008 Unzip the attached file in your LaunchBase directory. Does it solve the problem? If so then I wil include it in the next release. RE: Launch Base Beta Test - gordon-creAtive - 14.04.2008 File solved the problem! RE: Launch Base Beta Test - gordon-creAtive - 02.05.2008 Bug 1: I managed to produce another error by doing the following:
Bug 2: I also tried to start FA with TX, the following happened:
RE: Launch Base Beta Test - Marshall - 02.05.2008 I can see what's causing the second error - am fixing that now. As for the first error, I can't replicate it. Looks like LB was trying to display the hard-coded vanilla FA2 mod and encountered a ridiculous number (possibly related to the TX). Does reinstating expandmd06 bring the error back? If so, what does the verbose log say? If no joy then 'll add some more logging. EDIT: Have uploaded version 0.99.108 which fixes the second error and adds some extra entries to the return stack for when an IE occurs. RE: Launch Base Beta Test - Marshall - 05.05.2008 Code: Version 0.99.109 [2008-05-05] Code: Version 0.99.110 [2008-05-05] The new md5 routines seem to have fixed a problem that DCoder was having authenticating the TX. Electro was having a problem too, is this now fixed Electro? EDIT: Code: Version 0.99.111 [2008-05-05] RE: Launch Base Beta Test - Marshall - 08.05.2008 Code: Launch Base Code: Launch Base Mod Creator RE: Launch Base Beta Test - Electro - 09.05.2008 TX authenticates now, but... Code: Internal Error Code: 2008-05-09 11:47:03 Initialization started. RE: Launch Base Beta Test - Marshall - 09.05.2008 EDIT: Fixed. Code: Version 0.99.113 [2008-05-09] RE: Launch Base Beta Test - gordon-creAtive - 12.05.2008 RE: Launch Base Beta Test - Marshall - 12.05.2008 I guess only the original YR owners would get that joke then, possibly only the English owners even (see attached screenshot) |