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Initial impressions thread
#4
Sorta. I was almost on the brink of releasing it with reduced documentation, simply because I knew the documentation would be a huge amount of work. That, and I was in a good mood last night Big Grin

The paradrops have already been reduced vastly in units and frequency. There is no real way to remove them without messing up parts of the mod. They are tied into the structures section and they are also tied into the American special paradrop. You can easily stop them with jsut about anything that is anti-air or anti-infantry - Dogs, Flak, Scout Jeep, Sentry Guns, you name it. I CAN increase the time it takes for them to be readied but it must be exactly the same amount of time for the American paradrop.



Messages In This Thread
Initial impressions thread - by Whiteboy - 02.01.2007, 16:42:57
RE: Initial impressions thread - by dennie40 - 02.01.2007, 16:58:04
RE: Initial impressions thread - by Whiteboy - 03.01.2007, 10:11:38
RE: Initial impressions thread - by Whiteboy - 06.01.2007, 10:16:37
RE: Initial impressions thread - by Whiteboy - 08.01.2007, 08:36:40
RE: Initial impressions thread - by Guest - 18.01.2007, 00:50:05
RE: Initial impressions thread - by hopalongtom - 18.01.2007, 13:05:48
RE: Initial impressions thread - by Guest - 18.01.2007, 13:57:48
RE: Initial impressions thread - by Whiteboy - 18.01.2007, 14:01:28
RE: Initial impressions thread - by Whiteboy - 19.01.2007, 10:36:38
RE: Initial impressions thread - by Bobingabout - 19.01.2007, 13:22:55
RE: Initial impressions thread - by Whiteboy - 20.01.2007, 09:17:04
RE: Initial impressions thread - by hopalongtom - 20.01.2007, 19:16:39
RE: Initial impressions thread - by Whiteboy - 22.01.2007, 12:36:08
RE: Initial impressions thread - by Whiteboy - 02.02.2007, 07:33:50



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