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SpecialThreatValue
#10
Quote:Also, would the threat rating logic not come into play when a taskforce is commanded to 'attack anything' in a scripttype. But why do civilian units have threat ratings? The most civilians are armed with is a pistola, which takes ages to kill anything
Because engine use logic for all objects: not separately for civilian and real unitsWink
ARM forever - x86 sucks!


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Messages In This Thread
SpecialThreatValue - by Vinifera7 - 07.08.2006, 01:45:29
RE: SpecialThreatValue - by OmegaRed - 08.08.2006, 01:45:10
RE: SpecialThreatValue - by Vinifera7 - 08.08.2006, 02:23:55
RE: SpecialThreatValue - by Tratos - 08.08.2006, 04:00:45
RE: SpecialThreatValue - by Vinifera7 - 08.08.2006, 06:06:07
RE: SpecialThreatValue - by DCoder - 08.08.2006, 06:53:21
RE: SpecialThreatValue - by Nighthawk - 08.08.2006, 12:19:23
RE: SpecialThreatValue - by Vinifera7 - 08.08.2006, 18:33:24
RE: SpecialThreatValue - by AlliedG - 09.08.2006, 02:55:37
RE: SpecialThreatValue - by VK - 09.08.2006, 06:02:24
RE: SpecialThreatValue - by DCoder - 09.08.2006, 06:41:32
RE: SpecialThreatValue - by Vinifera7 - 09.08.2006, 15:42:18



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