25.06.2006, 10:00:10
k, to get ontopic again:
ImmunityTypes are done.
VeteranGetsBounty=yes/no and EliteGetsBounty=yes/no are added.
To the lazy people: there will be no global flag for that right now. There's copy-and-paste, remember? You might even be able to use search+replace if you got an editor that supports multi-line replacements...
I'll be focussed on bugfixes now, and look what I can do. I can't promise everything will get fixed.
For instance, I can't fix train bridges, since I neither got knowledge about how bridges work nor what jonwil did to add train bridges. I'll have to look into them when I know more about overlay and tile stuff and so on. Sorry to the people who wanted to use it.
ImmunityTypes are done.
VeteranGetsBounty=yes/no and EliteGetsBounty=yes/no are added.
To the lazy people: there will be no global flag for that right now. There's copy-and-paste, remember? You might even be able to use search+replace if you got an editor that supports multi-line replacements...
I'll be focussed on bugfixes now, and look what I can do. I can't promise everything will get fixed.
For instance, I can't fix train bridges, since I neither got knowledge about how bridges work nor what jonwil did to add train bridges. I'll have to look into them when I know more about overlay and tile stuff and so on. Sorry to the people who wanted to use it.