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Recruiting for an AI Editor
#28
Whiteboy Wrote:There's no way the AI is smart enough to build that, fly it into an allied base and deploy it, and then that base destroy it and claim the crate.
I wonder if the deploy animation could be made to damage and destroy the chopper automatically.

Doesn't help the AI I know, it's just a thought.

BTW, if it is using the same DeployToLand= logic as the siege chopper, the AI can't fly it to a location and deploy it anyway.

Back on topic -

Quote:Do you need strcuture names as well?
What he needs in this regard he does not know, because he's just starting out. What he needs is a complete [BuildingTypes] list with the proper structure numbers laid out, which he should be able to see using DCoder's AI editor. Then he needs to know how your structures are appended to the list so he knows what building numbers they will use. This is necessary for script actions if you want the AI to target the new buildings specifically rather than them only doing it based on opportunity and/or threat logic.

C-GEN: The site with the 'log the f*ck in' forum. And now we make you validate your f*cking e-mail address too.
CannisRules: It's a YR mod.


Messages In This Thread
Recruiting for an AI Editor - by Whiteboy - 11.03.2005, 13:32:00
Recruiting for an AI Editor - by (XT*Chris*TX) - 13.03.2005, 15:26:00
Recruiting for an AI Editor - by Whiteboy - 14.03.2005, 07:03:00
Recruiting for an AI Editor - by mrruben5 - 14.03.2005, 10:47:00
Recruiting for an AI Editor - by Whiteboy - 15.03.2005, 06:31:00
Recruiting for an AI Editor - by CannisRabidus - 15.03.2005, 07:16:00
Recruiting for an AI Editor - by Whiteboy - 15.03.2005, 11:55:00
Recruiting for an AI Editor - by CannisRabidus - 15.03.2005, 18:46:00
Recruiting for an AI Editor - by (XT*Chris*TX) - 15.03.2005, 23:35:00
Recruiting for an AI Editor - by ctcdmb - 16.03.2005, 00:18:00
Recruiting for an AI Editor - by MooMan65 - 16.03.2005, 03:45:00
Recruiting for an AI Editor - by DCoder - 16.03.2005, 06:55:00
Recruiting for an AI Editor - by Rattus - 16.03.2005, 07:09:00
Recruiting for an AI Editor - by Sypher_5 - 16.03.2005, 07:30:00
Recruiting for an AI Editor - by Whiteboy - 16.03.2005, 10:37:00
Recruiting for an AI Editor - by Sypher_5 - 16.03.2005, 11:21:00
Recruiting for an AI Editor - by Rattus - 16.03.2005, 11:32:00
Recruiting for an AI Editor - by DCoder - 16.03.2005, 14:50:00
Recruiting for an AI Editor - by Whiteboy - 17.03.2005, 09:25:00
Recruiting for an AI Editor - by Entith2290 - 19.03.2005, 13:17:00
Recruiting for an AI Editor - by Whiteboy - 20.03.2005, 13:02:00
Recruiting for an AI Editor - by Entith2290 - 24.03.2005, 00:34:00
Recruiting for an AI Editor - by Whiteboy - 24.03.2005, 05:35:00
Recruiting for an AI Editor - by Entith2290 - 24.03.2005, 12:16:00
Recruiting for an AI Editor - by Whiteboy - 24.03.2005, 21:10:00
Recruiting for an AI Editor - by Entith2290 - 25.03.2005, 01:07:00
Recruiting for an AI Editor - by Whiteboy - 25.03.2005, 01:24:00
Recruiting for an AI Editor - by CannisRabidus - 25.03.2005, 03:14:00
Recruiting for an AI Editor - by Whiteboy - 25.03.2005, 10:40:00
Recruiting for an AI Editor - by DCoder - 25.03.2005, 12:45:00
Recruiting for an AI Editor - by (XT*Chris*TX) - 25.03.2005, 17:53:00
Recruiting for an AI Editor - by Entith2290 - 25.03.2005, 19:59:00
Recruiting for an AI Editor - by Whiteboy - 26.03.2005, 06:25:00
Recruiting for an AI Editor - by ctcdmb - 27.03.2005, 09:35:00
Recruiting for an AI Editor - by Whiteboy - 27.03.2005, 09:47:00
Recruiting for an AI Editor - by Entith2290 - 27.03.2005, 20:34:00
Recruiting for an AI Editor - by Whiteboy - 28.03.2005, 11:13:00



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