04.10.2010, 07:01:18
Fight 1
Kill 335
This is a good feature. It should eventually make it into Ares. However...
Support 504
This is a more useful feature. As others have said- functionality usually takes precedence over eye candy- this is one particularly insignificant example of eye candy.
Fight 2
Kill 1020
I never particularly cared for forest fires. They're either too intrusive gameplay wise (lol grenade went off, there goes your entire platoon!) and the whole system was rather unrealistic. A high explosive is much more likely to simply blow a tree to pieces rather than lighting it on fire.
Support 316
With the death of 976- Aircraft specific reload times largely due to this suggestion, I support it. It's also much more useful than Aircraft specific reload times for reasons Renegade enumerated in his Kill-vote for 976- secondary weapons don't have to be tied into primary ammo count.
Kill 335
This is a good feature. It should eventually make it into Ares. However...
Support 504
This is a more useful feature. As others have said- functionality usually takes precedence over eye candy- this is one particularly insignificant example of eye candy.
Fight 2
Kill 1020
I never particularly cared for forest fires. They're either too intrusive gameplay wise (lol grenade went off, there goes your entire platoon!) and the whole system was rather unrealistic. A high explosive is much more likely to simply blow a tree to pieces rather than lighting it on fire.
Support 316
With the death of 976- Aircraft specific reload times largely due to this suggestion, I support it. It's also much more useful than Aircraft specific reload times for reasons Renegade enumerated in his Kill-vote for 976- secondary weapons don't have to be tied into primary ammo count.
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