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DFD-R3: 603 vs. 1114, 601 vs. 336
#4
If you are making cameos, you should always save a base, no text image anyhow. I don't think time saving on the one time process of localisation nessesarily justifies defeating and interesting gameplay feature. EA themselves took it out of the game once already and they knew they had to localise and had a development time scale to worry about. Perhaps request improvements to os shp editor to ease localisation instead if cameo text is defeated?


Messages In This Thread
DFD-R3: 603 vs. 1114, 601 vs. 336 - by Renegade - 11.08.2010, 01:47:53
RE: DFD-R3: 603 vs. 1114, 601 vs. 336 - by Blade - 11.08.2010, 14:20:04
RE: DFD-R3: 603 vs. 1114, 601 vs. 336 - by mt. - 11.08.2010, 19:04:04
RE: DFD-R3: 603 vs. 1114, 601 vs. 336 - by DCoder - 18.08.2010, 18:18:32



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