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DFD-R3: 640 vs. 724, 322 vs. 360
#17
The "order" as it stands only applies to the original game. Any mod that adds more than a couple of units (especially buildings) can easily have an order that is not in keeping with what people are used to - cameo ordering controls allow us to ensure the order makes sense.
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.


Messages In This Thread
DFD-R3: 640 vs. 724, 322 vs. 360 - by Renegade - 11.08.2010, 01:43:28
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Blade - 11.08.2010, 13:39:34
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by mt. - 11.08.2010, 18:41:13
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Speeder - 11.08.2010, 18:56:02
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by eva-251 - 11.08.2010, 19:28:17
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by MRMIdAS - 11.08.2010, 20:01:39
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Beowulf - 11.08.2010, 22:32:01
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Beowulf - 13.08.2010, 00:58:13
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Beowulf - 14.08.2010, 04:28:55
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Marshall - 15.08.2010, 18:32:47
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by AlexB - 01.09.2010, 11:53:45



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