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DFD-R3: 741 vs. 1009, 510 vs. 488
#12
I meant no offense, I was merely highlighting that your work is one of the few examples that could seriously benefit from this feature. Though you raise a valid point about the workload. It'd involve an unimaginable number of frames and animations that would hugely increase the size of the mod.

Each slope facing would require
-Frames for the unit facing each of the 8 primary directions
-Frames for the unit's smooth rotation (32 faced?)
-Frames for the turret's smooth rotation
correct?
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Messages In This Thread
DFD-R3: 741 vs. 1009, 510 vs. 488 - by Renegade - 11.08.2010, 01:40:27
RE: DFD-R3: 741 vs. 1009, 510 vs. 488 - by Blade - 11.08.2010, 13:34:47
RE: DFD-R3: 741 vs. 1009, 510 vs. 488 - by Blade - 11.08.2010, 16:42:35
RE: DFD-R3: 741 vs. 1009, 510 vs. 488 - by mt. - 11.08.2010, 17:58:57
RE: DFD-R3: 741 vs. 1009, 510 vs. 488 - by eva-251 - 11.08.2010, 22:21:48
RE: DFD-R3: 741 vs. 1009, 510 vs. 488 - by AlexB - 18.09.2010, 17:38:43



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