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DFD-R2: 1032 vs. 1115, 758 vs. 1158
#5
Fight 1:
Support #1032
Kill #1115

I may be in a minority here, but I find more control over the number of start units of a certain type more useful than some extension to the parasite logic. The random nature of start units selection is rather annoying at times.

Fight 2:
Support #758
Kill #1158

Partial Immunity sounds interesting, this is like temporarily increased armor hardness.
The two spawns thing, well it would allow for something like a missile cruiser that also has an onboard copter, but i don't see myself using this.


Messages In This Thread
DFD-R2: 1032 vs. 1115, 758 vs. 1158 - by Renegade - 29.07.2010, 00:15:30
RE: DFD-R2: 1032 vs. 1115, 758 vs. 1158 - by reaperrr - 29.07.2010, 17:07:57
RE: DFD-R2: 1032 vs. 1115, 758 vs. 1158 - by Guest - 04.08.2010, 22:23:08



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