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DFD-R2: 1099 vs. 1074, 1147 vs. 1068
#7
I'm with Orac here, 1068 seems pretty cool, I mean we have builings stopping projectiles, why not tanks and other solid things? Now compare that to 1147, which is a port of a terrible feature from an overrated FPS. Streaks are bad when some guy hiding in a corner with a sniper rifle or running round with overpowered weapon X is getting them, so how is adding them to an RTS where any unit could get them and they don't have enough individuality for any player to tell which of those GIs is about to unleash an airstrike against them or whether that one died 10 minutes ago any better?


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RE: DFD-R2: 1099 vs. 1074, 1147 vs. 1068 - by Lt Albrecht - 31.07.2010, 13:53:37



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