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DFD: 931 vs. 298, 769 vs. 916
#2
Kill #931. It would be a cool effect for sure, but it is vastly outclassed by #298. Being able to specify survivors per BuildingType would be amazing. It would keep people from getting Engineers belonging to the Allies if playing as the Soviets or Yuri. That would be rather nice...

I wouldn't normally pick #769, but #916 isn't really fit for RA2's engine. Neither is a great idea to be perfectly honest, BUT #769 might lead to interesting application in some mods. I support #769 based solely on the fact that it kinda fits the RA2 engine.
I'm what Willis was talkin' about.


Messages In This Thread
DFD: 931 vs. 298, 769 vs. 916 - by Renegade - 22.07.2010, 20:24:42
RE: DFD: 931 vs. 298, 769 vs. 916 - by Beowulf - 23.07.2010, 01:05:42
RE: DFD: 931 vs. 298, 769 vs. 916 - by mt. - 23.07.2010, 02:37:59
RE: DFD: 931 vs. 298, 769 vs. 916 - by MRMIdAS - 23.07.2010, 23:02:07
RE: DFD: 931 vs. 298, 769 vs. 916 - by Darkstorm - 24.07.2010, 23:08:52
RE: DFD: 931 vs. 298, 769 vs. 916 - by Striker - 26.07.2010, 00:51:52
RE: DFD: 931 vs. 298, 769 vs. 916 - by Renegade - 28.07.2010, 23:22:54
RE: DFD: 931 vs. 298, 769 vs. 916 - by Renegade - 06.08.2010, 04:18:11
RE: DFD: 931 vs. 298, 769 vs. 916 - by AlexB - 06.08.2010, 18:40:03
RE: DFD: 931 vs. 298, 769 vs. 916 - by Renegade - 07.08.2010, 06:58:01



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