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DFD: 1020 vs. 347, 919 vs. 212
#8
Kill #347. We have BuildLimit, Cost, BuildSpeedModifier, etc for a reason and this is one of them. 'Powered' units have always felt cheesy and cheap, like it's not worth it. That said, my vote goes to #1020. Tree fires was an awesome effect and I would like to see it again.

Kill #212. As much as I'm all for AI improvements, this just feels kinda weak. This could be done easily with units instead and the AI would be fine. With that, I support #919. The game really lacked proper 'Saboteur' logic, barring, of course, spying. This could be used all over the place and if it's extended to units, could be used for lots of new weapon types.
I'm what Willis was talkin' about.


Messages In This Thread
DFD: 1020 vs. 347, 919 vs. 212 - by AlexB - 20.07.2010, 06:24:20
RE: DFD: 1020 vs. 347, 919 vs. 212 - by jimmy3421 - 20.07.2010, 06:43:03
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Blade - 20.07.2010, 15:34:17
RE: DFD: 1020 vs. 347, 919 vs. 212 - by MRMIdAS - 20.07.2010, 16:46:22
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Darkstorm - 20.07.2010, 20:07:38
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Blade - 20.07.2010, 23:19:33
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Beowulf - 21.07.2010, 07:54:52
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Darkstorm - 21.07.2010, 09:44:45
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Striker - 21.07.2010, 13:33:32
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Renegade - 23.07.2010, 02:11:07
RE: DFD: 1020 vs. 347, 919 vs. 212 - by AlexB - 07.08.2010, 19:18:45
RE: DFD: 1020 vs. 347, 919 vs. 212 - by Renegade - 08.08.2010, 07:58:14



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