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Has somebody ripped RA2 sprites?
#11
The sprites and voxels in Red Alert 2 use a 256-color palettes, and different resources will use different palettes. Units and buildings use unittem.pal (or unitsno.pal for the arctic environment ones), sidebar images use cameo.pal, etc. You need to have XCC Mixer get the appropriate palette before you extract. Pressing Ctrl+Q autoloads whatever palette XCC thinks is correct and this will work most of the time. The rest of the time you need to go into the menus for it. (edit: it's under the View menu).
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RE: Has somebody ripped RA2 sprites? - by Guest - 20.04.2009, 17:20:49
RE: Has somebody ripped RA2 sprites? - by Aristurtle - 21.04.2009, 16:54:28
RE: Has somebody ripped RA2 sprites? - by Tempest - 22.04.2009, 12:25:30



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