12.11.2008, 02:35:20
Alright, Alright...
hmm...
So setting the [UNIT]TechLevel= (The Battle Labs TechLevel) would work? Or not...
DCoder Wrote:Er, no. TechLevel on the trigger is overwritten by the game to be the maximum of TechLevel=s declared on all the taskforce members.
hmm...
Modenc Wrote:Minimum TechLevel required for this AI Trigger. Is recalculated internally to be the minimum TechLevel required to build all the units in this AI Trigger's first and second TeamTypes.
So setting the [UNIT]TechLevel= (The Battle Labs TechLevel) would work? Or not...