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Damn that AI - several questions
#3
(20.10.2008, 20:57:44)DCoder Wrote: 1. There already is a trigger to rebuild a lost MCV, use that as a base.
1+2. Don't. Multiple factories for an AI cause cloning bugs and general stupidity.

1. I will look into in. Thanks

2. Do you have any suggestions to make the AI generally more aggressive? I have read through some tutorials and I have reduced their build time, reduced the interval between attacks but I cannot get them to a tough enough level. Do you have any other suggestions on how I should make them harder to play? FWIW, I am using one-on-one as a basis (me vs one computer player) and I want to be able to make the computer as hard as possible.


Messages In This Thread
Damn that AI - several questions - by Guest - 20.10.2008, 19:49:52
RE: Damn that AI - several questions - by DCoder - 20.10.2008, 20:57:44
RE: Damn that AI - several questions - by Guest - 20.10.2008, 21:12:46
RE: Damn that AI - several questions - by MRMIdAS - 21.10.2008, 04:56:01
RE: Damn that AI - several questions - by Guest - 21.10.2008, 06:19:34
RE: Damn that AI - several questions - by MRMIdAS - 21.10.2008, 11:31:07
RE: Damn that AI - several questions - by Guest - 21.10.2008, 18:02:30
RE: Damn that AI - several questions - by DCoder - 21.10.2008, 18:53:27



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