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Post-mod addons!
#13
Ah not really, any old map will do for WR really. It just means you can do more though because WR supports the TX, and adds lots more buildings and units to place around the map, to make things interesting. I'm not a mapper but I think all "normal" (i.e. unmodded) maps will already work.



Messages In This Thread
Post-mod addons! - by Tobias_boon_46 - 15.12.2006, 18:50:11
RE: Post-mod addons! - by tobiasboon46 - 10.09.2008, 03:17:04
RE: Post-mod addons! - by Whiteboy - 10.09.2008, 15:34:25
RE: Post-mod addons! - by tobiasboon46 - 10.09.2008, 22:17:55
RE: Post-mod addons! - by Whiteboy - 12.09.2008, 17:19:18
RE: Post-mod addons! - by tobiasboon46 - 15.09.2008, 22:39:35
RE: Allied campaign. - by Whiteboy - 16.12.2006, 01:45:39
RE: Allied campaign. - by Tobias_boon_46 - 16.12.2006, 03:07:41
RE: Allied campaign. - by hopalongtom - 18.12.2006, 01:23:28
RE: Allied campaign. - by Whiteboy - 18.12.2006, 04:56:53
RE: Allied campaign. - by Tobias_boon_46 - 18.12.2006, 06:27:31
RE: Allied campaign. - by hopalongtom - 18.12.2006, 12:57:08
RE: Allied campaign. - by Tobias_boon_46 - 18.12.2006, 21:47:13
RE: Allied campaign. - by Whiteboy - 14.07.2008, 15:09:46



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