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Deployed tank problems...
#15
Very easy, add TickTank=yes into the structure code. I made my grizzly battle tank, rhino heavy tank, apoc, howitzer deploy without any problems in my mod. you can change the new rally point established by editing eva.ini.

[MTNK]
UIName=Name:MTNK
Name=Grizzly Battle Tank
Image=GTNK
Prerequisite=GAWEAP
Primary=105mm
Strength=300
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=2
Sight=8
Speed=7
CrateGoodie=no
Owner=British,French,Germans,Americans,Alliance
Cost=700
Points=25
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllVehicleMove
VoiceAttack=GenAllVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=GrizzlyTankMoveStart
MaxDebris=2
; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=15 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=3
OpportunityFire=yes
ElitePrimary=105mmE
DeploysInto=DMTK

[DMTK]
Image=NALASR
UIName=Name:MTNK
TickTank=yes
UndeploysInto=MTNK
Name=Depl
BuildCat=Combat
Strength=500
Armor=Concrete
Primary=105mm
ElitePrimary=105mmE
TechLevel=-1
Adjacent=4
ROT=5
Sight=8
DetectDisguise=no
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
Cost=500
BaseNormal=no
Points=25
Power=0
Crewed=no
Capturable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllVehicleMove
VoiceAttack=GenAllVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDieDebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS6LG
MaxDebris=2
MinDebris=1
Turret=yes
TurretAnim=GTNKTUR
TurretAnimIsVoxel=true
TurretAnimY=10
TurretAnimZAdjust=-20
ThreatPosed=30 ; This value MUST be 0 for all building addons
HasStupidGuardMode=false
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToVeins=yes
Trainable=yes
ClickRepairable=yes

You still can't click repair or capture it because it is a tick tank.
Reply


Messages In This Thread
[No subject] - by Whiteboy - 06.10.2005, 16:46:52
[No subject] - by CNCM_BLITZ - 07.10.2005, 22:51:56
[No subject] - by Whiteboy - 08.10.2005, 03:04:19
[No subject] - by DCoder - 08.10.2005, 09:58:35
[No subject] - by Whiteboy - 08.10.2005, 10:23:31
[No subject] - by Augusto - 08.10.2005, 17:25:35
[No subject] - by CNCM_BLITZ - 09.10.2005, 05:45:37
[No subject] - by DCoder - 09.10.2005, 10:54:36
[No subject] - by Blade - 09.10.2005, 15:20:28
[No subject] - by mevitar - 09.10.2005, 16:12:58
[No subject] - by DCoder - 09.10.2005, 16:41:14
[No subject] - by Bobingabout - 10.10.2005, 12:33:32
[No subject] - by Augusto - 11.10.2005, 01:40:39
[No subject] - by CNCM_BLITZ - 13.10.2005, 05:17:15
[No subject] - by YuriGagarin - 13.03.2006, 15:58:28
[No subject] - by AlliedG - 17.03.2006, 12:47:54
[No subject] - by CNCM_BLITZ - 25.03.2006, 20:18:17



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