Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Super Weapons in 1.09
#30
Vinifera7; another way to reveal cloaked units is to hit them, so if you had a spare armor type you could designate a warhead that would just hit them with minimal damage. Probably not that useful, but just a suggestion.
And my request for a superweapon would be some kind of reinforement superweapon not dependant on paradropping. Ideally, the reinforecements leaving the SW building, but obviously I have no idea how hard that would be to create.
Finally, I'd also like to post my favour towards the idea of enabling range for the fire superweapon, so long as it wouldn't interfere with the superweapon targetting logic.


Messages In This Thread
Super Weapons in 1.09 - by VK - 23.09.2006, 14:11:42
RE: Super Weapons in 1.09 - by TheMan - 23.09.2006, 14:17:44
RE: Super Weapons in 1.09 - by Bobingabout - 23.09.2006, 15:20:57
RE: Super Weapons in 1.09 - by TheMan - 23.09.2006, 15:24:56
RE: Super Weapons in 1.09 - by Bobingabout - 23.09.2006, 16:16:23
RE: Super Weapons in 1.09 - by Renegade - 23.09.2006, 16:24:11
RE: Super Weapons in 1.09 - by ZombyDragon - 23.09.2006, 16:53:40
RE: Super Weapons in 1.09 - by TheMan - 23.09.2006, 18:02:13
RE: Super Weapons in 1.09 - by ZombyDragon - 23.09.2006, 20:13:16
RE: Super Weapons in 1.09 - by Gangster - 23.09.2006, 21:00:39
RE: Super Weapons in 1.09 - by ZombyDragon - 24.09.2006, 07:00:02
RE: Super Weapons in 1.09 - by Vinifera7 - 24.09.2006, 08:27:24
RE: Super Weapons in 1.09 - by BaRaKa_ - 24.09.2006, 08:32:58
RE:  Super Weapons in 1.09 - by Vinifera7 - 25.09.2006, 03:05:23
RE: Super Weapons in 1.09 - by Dracaveli - 01.11.2006, 23:17:32
RE: Super Weapons in 1.09 - by Nighthawk - 24.09.2006, 11:01:47
RE: Super Weapons in 1.09 - by ZombyDragon - 24.09.2006, 16:49:50
RE: Super Weapons in 1.09 - by BaRaKa_ - 25.09.2006, 09:05:10
RE: Super Weapons in 1.09 - by Vinifera7 - 25.09.2006, 19:57:15
RE: Super Weapons in 1.09 - by Guest - 25.09.2006, 21:51:04
RE: Super Weapons in 1.09 - by Guest - 25.09.2006, 21:58:02
RE: Super Weapons in 1.09 - by Bobingabout - 26.09.2006, 00:39:26
RE: Super Weapons in 1.09 - by Vinifera7 - 26.09.2006, 07:53:59
RE: Super Weapons in 1.09 - by BaRaKa_ - 26.09.2006, 09:09:00
RE: Super Weapons in 1.09 - by Marshall - 26.09.2006, 09:31:55
RE: Super Weapons in 1.09 - by BaRaKa_ - 26.09.2006, 12:45:48
RE: Super Weapons in 1.09 - by Bobingabout - 26.09.2006, 14:11:20
RE: Super Weapons in 1.09 - by Vinifera7 - 26.09.2006, 23:10:15
RE: Super Weapons in 1.09 - by VK - 27.09.2006, 21:24:26
RE: Super Weapons in 1.09 - by Bobingabout - 28.09.2006, 00:44:26
RE: Super Weapons in 1.09 - by Guest - 28.09.2006, 12:58:16
RE: Super Weapons in 1.09 - by Vinifera7 - 28.09.2006, 14:36:46
RE: Super Weapons in 1.09 - by 4StarGeneral - 30.10.2006, 04:19:54
RE: Super Weapons in 1.09 - by wthigon - 30.10.2006, 08:19:38
RE: Super Weapons in 1.09 - by Nighthawk - 30.10.2006, 11:58:57
RE: Super Weapons in 1.09 - by Blade - 01.11.2006, 23:52:52
RE: Super Weapons in 1.09 - by Nighthawk - 02.11.2006, 00:22:16
RE: Super Weapons in 1.09 - by yangqs - 03.11.2006, 04:29:46
RE: Super Weapons in 1.09 - by BuddaBoy - 04.11.2006, 14:42:53
RE: Super Weapons in 1.09 - by yangqs - 24.11.2006, 05:15:02



Users browsing this thread: 1 Guest(s)