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The ETS Thread
#10
pd Wrote:the verses data would have to be enlarged and there'd have to be additional names saved, while adding CanAttackBuildings/Infantry/Aircraft/Unit tags would just require a few bools to be dealt with... much easier (for us, and it doesn't really make life harder for modders either).

Would all this be necessary if it was to be done like new actions, i.e. with it's own corresponding section in rules.ini/firestorm.ini

Would that not negate the need for the armor-types names to be saved in the exe and allow far far greater control for the modder than could be achieved by adding an extra 3 or 4 armor types to the exe.

I have to say im not very fond of a canattack tag, it really is quite limited, i think the extra effort to expand the armor-types and versus' would be worthwhile.
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Messages In This Thread
The ETS Thread - by pd - 07.08.2006, 11:27:39
RE: The ETS Thread - by Bobingabout - 07.08.2006, 13:00:03
RE: The ETS Thread - by VK - 07.08.2006, 14:37:09
RE: The ETS Thread - by DCoder - 07.08.2006, 14:45:26
RE: The ETS Thread - by VK - 07.08.2006, 15:06:37
RE: The ETS Thread - by pd - 07.08.2006, 19:47:16
RE: The ETS Thread - by Tratos - 08.08.2006, 00:46:39
RE: The ETS Thread - by Bobingabout - 07.08.2006, 20:50:55
RE: The ETS Thread - by ZombyDragon - 07.08.2006, 21:06:09
RE: The ETS Thread - by Blade - 07.08.2006, 21:28:28
RE: The ETS Thread - by VK - 08.08.2006, 14:08:46
RE: The ETS Thread - by ZombyDragon - 08.08.2006, 21:17:21
RE: The ETS Thread - by Bobingabout - 09.08.2006, 14:53:48
RE: The ETS Thread - by DJBREIT - 09.08.2006, 16:00:25



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