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Superweapon build limits
#3
What is the point of building more than one superweapon? There really isn't any benefits, is there (except for that the enemy has to destroy more than one building)? Besides, YR isn't about superweapons, it's about your army. If I built 5 Psychic Dominators, 5 Weather Machines, and 5 Nuclear Silos (with proper defence, of course), I could just play turtle and destroy a base that way.

I hate superweapons...

[Image: wrathsig9dz.png]


Messages In This Thread
Superweapon build limits - by Whiteboy - 14.10.2005, 16:48:00
Superweapon build limits - by DCoder - 14.10.2005, 17:27:00
Superweapon build limits - by Wrath - 14.10.2005, 19:23:00
Superweapon build limits - by Yoshi and Roy - 14.10.2005, 23:13:00
Superweapon build limits - by Wrath - 14.10.2005, 23:40:00
Superweapon build limits - by YuriRuler90 - 15.10.2005, 00:11:00
Superweapon build limits - by Whiteboy - 15.10.2005, 01:19:00
Superweapon build limits - by MuaDragon - 15.10.2005, 05:08:00
Superweapon build limits - by DCoder - 15.10.2005, 05:20:00
Superweapon build limits - by Whiteboy - 15.10.2005, 08:49:00
Superweapon build limits - by Joemarc - 15.10.2005, 20:31:00
Superweapon build limits - by Yoshi and Roy - 15.10.2005, 23:50:00
Superweapon build limits - by Wrath - 16.10.2005, 00:25:00
Superweapon build limits - by Joemarc - 16.10.2005, 07:57:00
Superweapon build limits - by Yoshi and Roy - 16.10.2005, 13:10:00
Superweapon build limits - by Whiteboy - 16.10.2005, 14:04:00
Superweapon build limits - by Wrath - 16.10.2005, 15:00:00
Superweapon build limits - by Joemarc - 16.10.2005, 16:37:00
Superweapon build limits - by Wrath - 17.10.2005, 00:11:00
Superweapon build limits - by Whiteboy - 19.10.2005, 03:50:00



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