23.07.2010, 06:00:01
Fight #1
Kill 326: Way too limited in usefulness.
Support 1042: While I see this being difficult to implement, it offers much more in the long run than 326.
Fight #2
Kill 444: MT echos my sentiments. While the workaround isn't perfect, it should do the job well enough.
Support 612: The reason why RA2/YR simply cannot be challenging without ridiculous cheating (gigantic economic advantage, multi-factories, etc) is the lack of these improvements. The AI hits a defensive position and lets a single Prism Tower or Tesla Coil zap the attackers one by one. A mixed Prism/Mirage force gets demolished by a single Apoc. The list goes on and on.
Bettering YR's AI is a must- we should not have to depend entirely on making it get 65,000 from a single Chrono Miner dump or building 5 Grizzlies at once for it be a challenge.
Kill 326: Way too limited in usefulness.
Support 1042: While I see this being difficult to implement, it offers much more in the long run than 326.
Fight #2
Kill 444: MT echos my sentiments. While the workaround isn't perfect, it should do the job well enough.
Support 612: The reason why RA2/YR simply cannot be challenging without ridiculous cheating (gigantic economic advantage, multi-factories, etc) is the lack of these improvements. The AI hits a defensive position and lets a single Prism Tower or Tesla Coil zap the attackers one by one. A mixed Prism/Mirage force gets demolished by a single Apoc. The list goes on and on.
Bettering YR's AI is a must- we should not have to depend entirely on making it get 65,000 from a single Chrono Miner dump or building 5 Grizzlies at once for it be a challenge.
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