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DFD: 924 vs. 999, 685 vs. 725
#6
from my first post in issue 999:

WoRmINaToR Wrote:
Drogan Wrote:Maybe someone would even try bringing You-Know-Who... back as a superweapon

you mean we are going to transform a building... into Lord Voldemort?

While that sounds very interesting, it would probably be a bit more practical to just make this unit buildable or perhaps be summon-able using the UnitSW.

Seriously. If someone made a UnitSW that summoned Lord Voldemort, I would use it in my mod.

That said I have to support 924 for fight 1.

For fight 2, I think it would be best to keep 685 alive because while it would be a lot of work and it's not certain what gain we would get from it, it was discussed in the bugnotes that this issue would be left for future implementation. 725 is quite limited in usage and while nice, it's really not much different from the regular chronosphere. I understand the merit of limiting the chronosphere in this way and it would be a cool effect actually but I'm not particularly interested in it.


Messages In This Thread
DFD: 924 vs. 999, 685 vs. 725 - by Renegade - 22.07.2010, 20:24:16
RE: DFD: 924 vs. 999, 685 vs. 725 - by Blade - 23.07.2010, 00:28:16
RE: DFD: 924 vs. 999, 685 vs. 725 - by Beowulf - 23.07.2010, 02:59:02
RE: DFD: 924 vs. 999, 685 vs. 725 - by Drogan - 23.07.2010, 15:06:44
RE: DFD: 924 vs. 999, 685 vs. 725 - by Blade - 23.07.2010, 15:25:48
RE: DFD: 924 vs. 999, 685 vs. 725 - by WoRmINaToR - 23.07.2010, 19:37:34
RE: DFD: 924 vs. 999, 685 vs. 725 - by MRMIdAS - 23.07.2010, 20:35:14
RE: DFD: 924 vs. 999, 685 vs. 725 - by Nighthawk - 24.07.2010, 01:14:13
RE: DFD: 924 vs. 999, 685 vs. 725 - by AlphaBravo - 25.07.2010, 11:56:53
RE: DFD: 924 vs. 999, 685 vs. 725 - by Renegade - 28.07.2010, 23:21:38
RE: DFD: 924 vs. 999, 685 vs. 725 - by AlexB - 04.08.2010, 18:30:58
RE: DFD: 924 vs. 999, 685 vs. 725 - by Renegade - 05.08.2010, 20:26:14



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