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Discuss: Survivor.Count
#12
Well frankly when I made this suggestion I wasn't really even going to be that complicated. Bloat isn't something I intended, it was something really simple. Instead of 1 Conscript popping out of that dead Apocalypse Tank, have a chance that up to 5 or something guys, representing the crew pop out.

Having the gunner, loader, commander and driver pop out as individual and unique units? Total overkill and way too much depth for a game like YR. You may as well start working on a name randomizer so you can have GI Private Jenkins fight Conscript Starshina Alexei.

Thanks for giving my suggestion consideration, nonetheless, Renegade.
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Messages In This Thread
Discuss: Survivor.Count - by Renegade - 26.09.2009, 22:52:24
RE: Discuss: Survivor.Count - by MRMIdAS - 26.09.2009, 23:35:08
RE: Discuss: Survivor.Count - by Renegade - 27.09.2009, 00:15:34
RE: Discuss: Survivor.Count - by Lt Albrecht - 27.09.2009, 00:51:04
RE: Discuss: Survivor.Count - by MRMIdAS - 27.09.2009, 05:25:42
RE: Discuss: Survivor.Count - by Modder666 - 28.09.2009, 03:06:49
RE: Discuss: Survivor.Count - by mt. - 28.09.2009, 04:53:42
RE: Discuss: Survivor.Count - by Renegade - 28.09.2009, 05:22:53
RE: Discuss: Survivor.Count - by mt. - 28.09.2009, 06:11:30
RE: Discuss: Survivor.Count - by Renegade - 28.09.2009, 07:03:19
RE: Discuss: Survivor.Count - by Renegade - 28.09.2009, 21:47:26
RE: Discuss: Survivor.Count - by eva-251 - 29.09.2009, 02:10:58
RE: Discuss: Survivor.Count - by Renegade - 29.09.2009, 02:34:08
RE: Discuss: Survivor.Count - by Tempest - 02.10.2009, 11:57:40
RE: Discuss: Survivor.Count - by Renegade - 03.10.2009, 05:08:29



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