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Discuss: Survivor.Count
#7
I recommend:

Code:
Survivor.Pilot=GI,CLEG ;defaults to Crew for the side
Survivor.PilotCounts=3,1 ;defaults to 1
Survivor.PilotChances=80,15 ;defaults to value [General]CrewEscape

Survivor.PassengerChance=10 ;no need to get into more detail for passengers
;Theres probably some place where you could get a default from

This way with this same number of tags, you could tweak chances more:
Code:
Survivor.Pilot=GI,GI,GI,GI, ;defaults to Crew for that side
Survivor.PilotCounts=1,1,1,1 ;defaults to 1
Survivor.PilotChances=100,50,50,5 ;defaults to value [General]CrewEscape

And you could simply leave out the tags you don't need to use, the defaults will make sure the vehicles from standard YR are not affected much.
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Messages In This Thread
Discuss: Survivor.Count - by Renegade - 26.09.2009, 22:52:24
RE: Discuss: Survivor.Count - by MRMIdAS - 26.09.2009, 23:35:08
RE: Discuss: Survivor.Count - by Renegade - 27.09.2009, 00:15:34
RE: Discuss: Survivor.Count - by Lt Albrecht - 27.09.2009, 00:51:04
RE: Discuss: Survivor.Count - by MRMIdAS - 27.09.2009, 05:25:42
RE: Discuss: Survivor.Count - by Modder666 - 28.09.2009, 03:06:49
RE: Discuss: Survivor.Count - by mt. - 28.09.2009, 04:53:42
RE: Discuss: Survivor.Count - by Renegade - 28.09.2009, 05:22:53
RE: Discuss: Survivor.Count - by mt. - 28.09.2009, 06:11:30
RE: Discuss: Survivor.Count - by Renegade - 28.09.2009, 07:03:19
RE: Discuss: Survivor.Count - by Renegade - 28.09.2009, 21:47:26
RE: Discuss: Survivor.Count - by eva-251 - 29.09.2009, 02:10:58
RE: Discuss: Survivor.Count - by Renegade - 29.09.2009, 02:34:08
RE: Discuss: Survivor.Count - by Tempest - 02.10.2009, 11:57:40
RE: Discuss: Survivor.Count - by Renegade - 03.10.2009, 05:08:29



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