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Infantry squad truck
#4
Quote:Your use of UndeploysInto is new to me (and undocumented on ModEnc).
No no no no. UndeploysInto defaults to a NULL pointer, and the VehicleType lookup function translates "none" and "<none>" to the same NULL pointer, basically UndeploysInto=none is the same as omitting UndeploysInto at all.
Kenji's vehicle undeploys cause it's a Slave Miner that has no ore nearby.

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Messages In This Thread
Infantry squad truck - by Kenji - 11.01.2009, 02:24:20
RE: Infantry squad truck - by Renegade - 11.01.2009, 04:12:51
RE: Infantry squad truck - by mt. - 11.01.2009, 07:08:18
RE: Infantry squad truck - by DCoder - 11.01.2009, 09:09:13
RE: Infantry squad truck - by Renegade - 11.01.2009, 09:13:13
RE: Infantry squad truck - by DCoder - 11.01.2009, 09:17:08
RE: Infantry squad truck - by Kenji - 12.01.2009, 11:46:17
RE: Infantry squad truck - by DCoder - 12.01.2009, 18:49:15
RE: Infantry squad truck - by Kenji - 13.01.2009, 09:17:03
RE: Infantry squad truck - by DCoder - 13.01.2009, 10:41:02
RE: Infantry squad truck - by Kenji - 15.01.2009, 23:27:59



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