03.10.2008, 21:34:22
I was planning to start implementing this in the newest released version, but feedback was immediately negative. So, let's see if we can get a consensus.
I'm planning to modify some existing cursor behavior - e.g., select an infantry/vehicle and hover your mouse over a friendly occupied IFV. You get a NoEnter cursor that in my opinion is useless - I try to select things more often than enter them... I was planning to change it to a Select cursor. And other changes like that, so you get a generally more useful cursor under various circumstances. But the feedback shows that people actually enjoy the NoEnter thing...
So I'm wondering, should I spend some time and implement another Options configuration page to have a way to customize the cursor shown in cases like that? I'm fairly sure it won't interfere with multiplay in any way.
I'm planning to modify some existing cursor behavior - e.g., select an infantry/vehicle and hover your mouse over a friendly occupied IFV. You get a NoEnter cursor that in my opinion is useless - I try to select things more often than enter them... I was planning to change it to a Select cursor. And other changes like that, so you get a generally more useful cursor under various circumstances. But the feedback shows that people actually enjoy the NoEnter thing...
So I'm wondering, should I spend some time and implement another Options configuration page to have a way to customize the cursor shown in cases like that? I'm fairly sure it won't interfere with multiplay in any way.