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except codes no naptch or rock patch
#5
It'd be a lot easier to debug these if Ares and its extended memory dumps were available...
anyway.
1st one crashes when trying to free a memory block, 2nd one crashes when trying to allocate a new one. They're both happening when trying to process map tiles.
3rd one crashes when an AI Team Type tries to pathfind from point A to point B. Something to do with movement zones of joy.
4th one crashes when trying to interpret some messed up map tile.

I am very busy with real life at the moment (yay crunch time), so no more magic analysis.

Worth playing: 1 | 2 | 3
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RE: except codes no naptch or rock patch - by DCoder - 14.01.2010, 20:52:52



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