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		<title><![CDATA[Renegade Projects Network Forums - C&C Modding Encyclopedia]]></title>
		<link>https://forums.renegadeprojects.com/</link>
		<description><![CDATA[Renegade Projects Network Forums - https://forums.renegadeprojects.com]]></description>
		<pubDate>Sat, 23 May 2026 12:59:01 +0000</pubDate>
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		<item>
			<title><![CDATA[MODENC]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=2176</link>
			<pubDate>Tue, 30 Oct 2012 21:42:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=443">Nikademis Von Hisson</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=2176</guid>
			<description><![CDATA[I would be willing to help keep MODENC up and running if I am given the chance to help...]]></description>
			<content:encoded><![CDATA[I would be willing to help keep MODENC up and running if I am given the chance to help...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ModEnc edit count visualization]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=2171</link>
			<pubDate>Mon, 08 Oct 2012 13:38:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=1">Renegade</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=2171</guid>
			<description><![CDATA[Good day!<br />
<br />
I just created these two graphs out of personal curiosity, and I figured people like D or other old-timers might find them interesting.<br />
<br />
Essentially, what I did was create a set of all days since the first revision on ModEnc (10.08.2004) and join/group the actual revisions to that set, getting a count of revisions per day.<br />
<br />
Since I wanted to measure outside contributions, I filtered out my own edits, D's, the bot's and Alex's and pd's, since the latter two have artificially inflated edit counts due to working on RockPatch/Ares and being able to read the disassembled code.<br />
<br />
In other words: These counts show the number of edits done by people who truly have a choice about editing ModEnc.<br />
<br />
The first graph shows the number of outside contributions on a timeline, i.e. the direct edits-per-day view:<br />
<a href="http://imageshack.us/a/img824/6749/editsperdayovertime.png" target="_blank" rel="noopener" class="mycode_url"><img src="http://imageshack.us/a/img824/6749/editsperdayovertime.png" loading="lazy"  width="600" height="177" alt="[Image: editsperdayovertime.png]" class="mycode_img" /></a><br />
<br />
For the second one, I grouped the edit counts into six ranges, and measured each range's share:<br />
<a href="http://imageshack.us/a/img440/3716/editsperdayshare.png" target="_blank" rel="noopener" class="mycode_url"><img src="http://imageshack.us/a/img440/3716/editsperdayshare.png" loading="lazy"  width="600" height="381" alt="[Image: editsperdayshare.png]" class="mycode_img" /></a><br />
<br />
As you can see, almost two thirds of the time, no outside contributor edits ModEnc - and <span style="font-weight: bold;" class="mycode_b">on 92.6% of the days of ModEnc's existence, five edits or less were made by outside contributors.</span><br />
<br />
This last number as well as the long, flat lines of 0 edits for 2010 and 2012 in the first graph have confirmed my view that interest in ModEnc is low, and maintaining it myself is not a good use of my time.<br />
<br />
This is especially considering that many of the outside-contributor-edits aren't even constructive edits: These numbers include <span style="font-style: italic;" class="mycode_i">all edits, anywhere</span>. In other words, if a user registers and then edits his own user page after that, that's one edit for the day. If you limit the selection to just pages from the main namespace, you get 3527 total rows. This can still be spam, bullshit or otherwise unnecessary edits, but even with the pointless edits in there, that's an average of just 1.18 outside contributions a day.<br />
Or, since I know from the previous dataset that there were 1935 days with no contribution at all, that's 3.36 outside contributions a day, on the 1048 days someone actually contributed...those 35% of days.<br />
<br />
So yeah...when filtered down to just outside contributions, just in the main namespace, even <span style="font-style: italic;" class="mycode_i">including</span> all bullshit edits, you still end up with less than 4 edits a day, on 35% of the days. <br />
On 65% of the days, ModEnc is just deadÂ¹.<br />
<br />
<br />
If you'd like for ModEnc to stay up despite the low amount of contributions, feel free to volunteer as a maintainer. ~22 days left.<br />
<br />
<br />
<hr class="mycode_hr" />
Â¹ <span style="font-size: xx-small;" class="mycode_size">At least when it comes to outside contributions, and those could still be spam.</span>]]></description>
			<content:encoded><![CDATA[Good day!<br />
<br />
I just created these two graphs out of personal curiosity, and I figured people like D or other old-timers might find them interesting.<br />
<br />
Essentially, what I did was create a set of all days since the first revision on ModEnc (10.08.2004) and join/group the actual revisions to that set, getting a count of revisions per day.<br />
<br />
Since I wanted to measure outside contributions, I filtered out my own edits, D's, the bot's and Alex's and pd's, since the latter two have artificially inflated edit counts due to working on RockPatch/Ares and being able to read the disassembled code.<br />
<br />
In other words: These counts show the number of edits done by people who truly have a choice about editing ModEnc.<br />
<br />
The first graph shows the number of outside contributions on a timeline, i.e. the direct edits-per-day view:<br />
<a href="http://imageshack.us/a/img824/6749/editsperdayovertime.png" target="_blank" rel="noopener" class="mycode_url"><img src="http://imageshack.us/a/img824/6749/editsperdayovertime.png" loading="lazy"  width="600" height="177" alt="[Image: editsperdayovertime.png]" class="mycode_img" /></a><br />
<br />
For the second one, I grouped the edit counts into six ranges, and measured each range's share:<br />
<a href="http://imageshack.us/a/img440/3716/editsperdayshare.png" target="_blank" rel="noopener" class="mycode_url"><img src="http://imageshack.us/a/img440/3716/editsperdayshare.png" loading="lazy"  width="600" height="381" alt="[Image: editsperdayshare.png]" class="mycode_img" /></a><br />
<br />
As you can see, almost two thirds of the time, no outside contributor edits ModEnc - and <span style="font-weight: bold;" class="mycode_b">on 92.6% of the days of ModEnc's existence, five edits or less were made by outside contributors.</span><br />
<br />
This last number as well as the long, flat lines of 0 edits for 2010 and 2012 in the first graph have confirmed my view that interest in ModEnc is low, and maintaining it myself is not a good use of my time.<br />
<br />
This is especially considering that many of the outside-contributor-edits aren't even constructive edits: These numbers include <span style="font-style: italic;" class="mycode_i">all edits, anywhere</span>. In other words, if a user registers and then edits his own user page after that, that's one edit for the day. If you limit the selection to just pages from the main namespace, you get 3527 total rows. This can still be spam, bullshit or otherwise unnecessary edits, but even with the pointless edits in there, that's an average of just 1.18 outside contributions a day.<br />
Or, since I know from the previous dataset that there were 1935 days with no contribution at all, that's 3.36 outside contributions a day, on the 1048 days someone actually contributed...those 35% of days.<br />
<br />
So yeah...when filtered down to just outside contributions, just in the main namespace, even <span style="font-style: italic;" class="mycode_i">including</span> all bullshit edits, you still end up with less than 4 edits a day, on 35% of the days. <br />
On 65% of the days, ModEnc is just deadÂ¹.<br />
<br />
<br />
If you'd like for ModEnc to stay up despite the low amount of contributions, feel free to volunteer as a maintainer. ~22 days left.<br />
<br />
<br />
<hr class="mycode_hr" />
Â¹ <span style="font-size: xx-small;" class="mycode_size">At least when it comes to outside contributions, and those could still be spam.</span>]]></content:encoded>
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			<title><![CDATA[Except error listing..not in modenc]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1444</link>
			<pubDate>Wed, 27 Jan 2010 04:56:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=443">Nikademis Von Hisson</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1444</guid>
			<description><![CDATA[I googled some except errors and found this post. It contains a couple of Except errors mentioned here not in the listing<br />
<br />
<a href="http://forums.revora.net/index.php?showtopic=57021" target="_blank" rel="noopener" class="mycode_url">List of IE Errors not in the modenc</a>]]></description>
			<content:encoded><![CDATA[I googled some except errors and found this post. It contains a couple of Except errors mentioned here not in the listing<br />
<br />
<a href="http://forums.revora.net/index.php?showtopic=57021" target="_blank" rel="noopener" class="mycode_url">List of IE Errors not in the modenc</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Chronoshift Flags]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1411</link>
			<pubDate>Fri, 11 Dec 2009 23:19:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=243">Vinifera7</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1411</guid>
			<description><![CDATA[This thread is for the purpose of discussing the ini flags mentioned at <a href="http://www.modenc.renegadeprojects.com/Talk:ChronoReinfDelay" target="_blank" rel="noopener" class="mycode_url">Talk:ChronoReinfDelay</a>.<br />
<br />
I am still unable to verify that ChronoReinfDelay has any effect whatsoever.<br />
<br />
I have, however, made the following observations in both skirmish and campaign:<br />
1) Units created by action 107, Reinforcement by Chrono, take ChronoDelay frames to phase in.<br />
2) Vehicles given to player by action 107 and subsequently chronoshifted by the Chronosphere superweapon take ChronoDelay frames to phase in. This is worth noting because normally vehicles phase in instantly when chronoshifted by the superweapon.<br />
<br />
It would really help if someone else could verify these findings and help figure out what ChronoReinfDelay does (since it is apparently used by the engine according to DCoder). <img src="https://forums.renegadeprojects.com/images/smilies/wtf.gif" alt="Wtf" title="Wtf" class="smilie smilie_50" />]]></description>
			<content:encoded><![CDATA[This thread is for the purpose of discussing the ini flags mentioned at <a href="http://www.modenc.renegadeprojects.com/Talk:ChronoReinfDelay" target="_blank" rel="noopener" class="mycode_url">Talk:ChronoReinfDelay</a>.<br />
<br />
I am still unable to verify that ChronoReinfDelay has any effect whatsoever.<br />
<br />
I have, however, made the following observations in both skirmish and campaign:<br />
1) Units created by action 107, Reinforcement by Chrono, take ChronoDelay frames to phase in.<br />
2) Vehicles given to player by action 107 and subsequently chronoshifted by the Chronosphere superweapon take ChronoDelay frames to phase in. This is worth noting because normally vehicles phase in instantly when chronoshifted by the superweapon.<br />
<br />
It would really help if someone else could verify these findings and help figure out what ChronoReinfDelay does (since it is apparently used by the engine according to DCoder). <img src="https://forums.renegadeprojects.com/images/smilies/wtf.gif" alt="Wtf" title="Wtf" class="smilie smilie_50" />]]></content:encoded>
		</item>
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			<title><![CDATA[Cellspread/Range]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1399</link>
			<pubDate>Tue, 24 Nov 2009 12:50:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=530">patric20878</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1399</guid>
			<description><![CDATA[Just updated ModEnc's cellspread page.<br />
<br />
To be brief, I found out that range is calculated exactly to the decimals using the Pythagorean Theorem/Distance Formula. If you want to see if a weapon with a certain range, d, can reach a certain distance, (x, y), away, plug in horizontal and vertical distance into the formula, and see how it compares.<br />
Better update the table and graph. Because it's like completely wrong, the minimum range part.]]></description>
			<content:encoded><![CDATA[Just updated ModEnc's cellspread page.<br />
<br />
To be brief, I found out that range is calculated exactly to the decimals using the Pythagorean Theorem/Distance Formula. If you want to see if a weapon with a certain range, d, can reach a certain distance, (x, y), away, plug in horizontal and vertical distance into the formula, and see how it compares.<br />
Better update the table and graph. Because it's like completely wrong, the minimum range part.]]></content:encoded>
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			<title><![CDATA[MovementZone]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1396</link>
			<pubDate>Sat, 21 Nov 2009 18:40:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=498">Crevio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1396</guid>
			<description><![CDATA[Can someone update the MovementZone= area for me to include <br />
<span style="font-weight: bold;" class="mycode_b">Hover</span> It allows miners to float over water using the Drive Locomotor. It's been tested and proven to work.]]></description>
			<content:encoded><![CDATA[Can someone update the MovementZone= area for me to include <br />
<span style="font-weight: bold;" class="mycode_b">Hover</span> It allows miners to float over water using the Drive Locomotor. It's been tested and proven to work.]]></content:encoded>
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			<title><![CDATA[Stuff totally unrelated to [split] Re: Not giving information on Mod Enc?]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1393</link>
			<pubDate>Fri, 13 Nov 2009 12:04:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=0"></a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1393</guid>
			<description><![CDATA[Please help urgent<br />
C&amp;C Generals: Zero Hour<br />
Hello<br />
I wanted to know what files to edit a naval war to factories to be built only in the water. Thanks! <br />
<br />
Help Help<img src="https://forums.renegadeprojects.com/images/smilies/banghead.gif" alt="Bang head against wall" title="Bang head against wall" class="smilie smilie_25" />]]></description>
			<content:encoded><![CDATA[Please help urgent<br />
C&amp;C Generals: Zero Hour<br />
Hello<br />
I wanted to know what files to edit a naval war to factories to be built only in the water. Thanks! <br />
<br />
Help Help<img src="https://forums.renegadeprojects.com/images/smilies/banghead.gif" alt="Bang head against wall" title="Bang head against wall" class="smilie smilie_25" />]]></content:encoded>
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			<title><![CDATA[Cannot find flag?]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1379</link>
			<pubDate>Fri, 02 Oct 2009 04:21:41 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=518">001010011100101110</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1379</guid>
			<description><![CDATA[... It seems that I can't find the OccupyWeapon flag on either Deezire modding guide or ModEnc... Can it be? Did ModEnc miss it? <img src="https://forums.renegadeprojects.com/images/smilies/jaw.gif" alt="Jawdropping" title="Jawdropping" class="smilie smilie_76" /> Or maybe its something else... if it is, tell me please!]]></description>
			<content:encoded><![CDATA[... It seems that I can't find the OccupyWeapon flag on either Deezire modding guide or ModEnc... Can it be? Did ModEnc miss it? <img src="https://forums.renegadeprojects.com/images/smilies/jaw.gif" alt="Jawdropping" title="Jawdropping" class="smilie smilie_76" /> Or maybe its something else... if it is, tell me please!]]></content:encoded>
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			<title><![CDATA[placeholders]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1305</link>
			<pubDate>Wed, 03 Jun 2009 06:37:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=0"></a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1305</guid>
			<description><![CDATA[sorry if this sounds crazy, but what are placeholders and what do they do, for insatnce the multispecials weapontype is nukecarrier, and the nukecarrier weapon is in the wepons list, so why does the weedguy nedd to have it as well? please explain this to me cause i fail to understand. thank you...]]></description>
			<content:encoded><![CDATA[sorry if this sounds crazy, but what are placeholders and what do they do, for insatnce the multispecials weapontype is nukecarrier, and the nukecarrier weapon is in the wepons list, so why does the weedguy nedd to have it as well? please explain this to me cause i fail to understand. thank you...]]></content:encoded>
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			<title><![CDATA[ParaBomb=Bomb Parachute]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1267</link>
			<pubDate>Sun, 19 Apr 2009 22:39:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=0"></a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1267</guid>
			<description><![CDATA[I noticed that there is no information about ParaBomb= Parachute used to drop exploding ordinances....]]></description>
			<content:encoded><![CDATA[I noticed that there is no information about ParaBomb= Parachute used to drop exploding ordinances....]]></content:encoded>
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			<title><![CDATA[Force Preview Extension for ModEnc?]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1228</link>
			<pubDate>Fri, 23 Jan 2009 09:26:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=359">gordon-creAtive</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1228</guid>
			<description><![CDATA[Is this <a href="http://www.mediawiki.org/wiki/Extension:ForcePreview" target="_blank" rel="noopener" class="mycode_url">MediaWiki extension</a> worth to be used on ModEnc?<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-size: x-large;" class="mycode_size">Extension:ForcePreview</span><br />
Users without the <span style="font-style: italic;" class="mycode_i">forcepreviewexempt</span> right will be forced to use the "Show Preview" (or "Live Preview", if enabled) button before being allowed to save the page.</blockquote>
<br />
This hopefully reduces revision spam! What do the gods think?]]></description>
			<content:encoded><![CDATA[Is this <a href="http://www.mediawiki.org/wiki/Extension:ForcePreview" target="_blank" rel="noopener" class="mycode_url">MediaWiki extension</a> worth to be used on ModEnc?<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-size: x-large;" class="mycode_size">Extension:ForcePreview</span><br />
Users without the <span style="font-style: italic;" class="mycode_i">forcepreviewexempt</span> right will be forced to use the "Show Preview" (or "Live Preview", if enabled) button before being allowed to save the page.</blockquote>
<br />
This hopefully reduces revision spam! What do the gods think?]]></content:encoded>
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			<title><![CDATA["Article Notifier"]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1177</link>
			<pubDate>Wed, 19 Nov 2008 09:25:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=359">gordon-creAtive</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1177</guid>
			<description><![CDATA[<span style="font-size: large;" class="mycode_size">Dear Community, please take a look at the following ModEnc articles:</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: large;" class="mycode_size">Dear Community, please take a look at the following ModEnc articles:</span>]]></content:encoded>
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			<title><![CDATA[RockPatch and Ares]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1168</link>
			<pubDate>Sun, 09 Nov 2008 21:19:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=102">Nighthawk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1168</guid>
			<description><![CDATA[I know, I know, two topics in one day. But anyway, this has needed asking.<br />
On the Flag template, should the RockPatch section be replaced entirely with one for Ares? Or have both on the gallery at the top?<br />
Following the first course of action would require every flag with "rp=yes" to be changed to "ares=yes" or whatever. But the second might make the whole thing a bit too wide.]]></description>
			<content:encoded><![CDATA[I know, I know, two topics in one day. But anyway, this has needed asking.<br />
On the Flag template, should the RockPatch section be replaced entirely with one for Ares? Or have both on the gallery at the top?<br />
Following the first course of action would require every flag with "rp=yes" to be changed to "ares=yes" or whatever. But the second might make the whole thing a bit too wide.]]></content:encoded>
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			<title><![CDATA[Internal Error?]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1166</link>
			<pubDate>Sun, 09 Nov 2008 12:17:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=102">Nighthawk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1166</guid>
			<description><![CDATA[I was editing the flag template to include an Ares part, but on trying to upload a PNG image for it (the icon image in the SVN), I get this:<br />

<br />
<img src="https://forums.renegadeprojects.com/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=377" target="_blank" title="">modenc-ie.PNG</a> (Size: 227.13 KB / Downloads: 780)
<br />
<br />
Any ideas?]]></description>
			<content:encoded><![CDATA[I was editing the flag template to include an Ares part, but on trying to upload a PNG image for it (the icon image in the SVN), I get this:<br />

<br />
<img src="https://forums.renegadeprojects.com/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=377" target="_blank" title="">modenc-ie.PNG</a> (Size: 227.13 KB / Downloads: 780)
<br />
<br />
Any ideas?]]></content:encoded>
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			<title><![CDATA[Database Error]]></title>
			<link>https://forums.renegadeprojects.com/showthread.php?tid=1105</link>
			<pubDate>Sat, 20 Sep 2008 23:57:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.renegadeprojects.com/member.php?action=profile&uid=102">Nighthawk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.renegadeprojects.com/showthread.php?tid=1105</guid>
			<description><![CDATA[Sorry for the distubance, but I just got this when going onto ModEnc. Any ideas?<br />

<br />
<img src="https://forums.renegadeprojects.com/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=345" target="_blank" title="">modenc-error.PNG</a> (Size: 188.48 KB / Downloads: 757)
]]></description>
			<content:encoded><![CDATA[Sorry for the distubance, but I just got this when going onto ModEnc. Any ideas?<br />

<br />
<img src="https://forums.renegadeprojects.com/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=345" target="_blank" title="">modenc-error.PNG</a> (Size: 188.48 KB / Downloads: 757)
]]></content:encoded>
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