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DCoder's INI Editor
#12
how RP compatible will it be?

if its anything like the Creatures 3 CAOS environment, I might consider actually using it.

things to show up on error checking, first, check any and all tags, if the tag is invalid, turn it red and display an error in some designated errors section.
linking: for example, if theres a weapon listed, make sure the weapon exists and is valid, same for warheads and stuff, extramly usefull for superweapons and shards and stuff that require a dummy unit to hold the weapon.
warn if your unit, or whatever isn't on the units list.
or if a listed unit doesn't have a section.

(probably most of this done when you press a "Check my code" button, maybe with different buttons to seperate files such as Rules, Art, AI, etc...)

can't think of anything else ATM, but, i hope you get the idea.
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Messages In This Thread
[No subject] - by DCoder - 09.11.2005, 11:42:54
[No subject] - by CNCM_BLITZ - 12.11.2005, 04:32:25
[No subject] - by Awrethien - 12.11.2005, 04:53:29
[No subject] - by DCoder - 12.11.2005, 09:54:34
[No subject] - by Marshall - 12.11.2005, 10:39:01
[No subject] - by DCoder - 12.11.2005, 10:49:38
[No subject] - by CNCM_BLITZ - 13.11.2005, 00:31:56
[No subject] - by DCoder - 13.11.2005, 09:53:54
[No subject] - by CNCM_BLITZ - 14.11.2005, 02:33:11
[No subject] - by Awrethien - 14.11.2005, 10:10:49
[No subject] - by DCoder - 14.11.2005, 10:37:15
[No subject] - by Bobingabout - 14.11.2005, 11:43:48
[No subject] - by Guest - 20.11.2005, 01:05:18
[No subject] - by DCoder - 20.11.2005, 09:18:34
[No subject] - by Saberhawk - 22.11.2005, 09:06:56
[No subject] - by CNCM_BLITZ - 24.11.2005, 22:16:16



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