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    Thread: So, the question popped up
Post: RE: So, the question popped up

Really? Are we arguing about this? Come on guys. Jesus.
Beowulf Ares General Discussion 34 53 220 02.01.2012, 09:02:23
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

Why is cuntsucker an insult? Surely going down on the opposite sex is a good thing, no?
Beowulf The Renegade Inn 24 53 265 11.12.2011, 10:59:22
    Thread: Termination of Inactive Testers Strategem
Post: RE: Termination of Inactive Testers Strategem

I ran updated drivers and I'm not replacing my network card for a fucking 11 year old game. Don't give me moronic suggestions like those cocks at Strike Team.
Beowulf News from the Battlefield 17 33 408 08.10.2011, 00:27:44
    Thread: Termination of Inactive Testers Strategem
Post: RE: Termination of Inactive Testers Strategem

(29.09.2011, 15:01:36)Graion Dilach Wrote: A player of us loses connection to the server everytime a game ends and only reboot can bring it back (O_O)This is a long standing issue with RA2, and poss...
Beowulf News from the Battlefield 17 33 408 06.10.2011, 03:22:55
    Thread: Termination of Inactive Testers Strategem
Post: RE: Termination of Inactive Testers Strategem

I'm still testing 0.2.
Beowulf News from the Battlefield 17 33 408 14.09.2011, 02:17:05
    Thread: Some Excepts...
Post: RE: Some Excepts...

I think I worked them all out. Haven't had any noticeable crashes lately. Everything's working well. Nice job on the superweapon clones in Ares by the way. Having tons of fun with it.
Beowulf Red Alert 2 & Yuri's Revenge Editing 3 6 875 09.09.2011, 08:05:03
    Thread: Some Excepts...
Post: RE: Some Excepts...

Yet another one. Not even sure what might have caused this one.
Beowulf Red Alert 2 & Yuri's Revenge Editing 3 6 875 07.09.2011, 04:33:26
    Thread: Some Excepts...
Post: Some Excepts...

All gotten while using Ares, but I don't think Ares is the culprit for any of them, but I'm not entirely sure. I'm pretty sure I know what went on with 001318, but I want it double checked to be entir...
Beowulf Red Alert 2 & Yuri's Revenge Editing 3 6 875 04.09.2011, 11:56:17
    Thread: Trouble Updating LB
Post: Trouble Updating LB

A friend of mine was bitching about LB not working so I loaded it and it prompted an update. No big deal, it downloaded but when I hit the OCX files and LaunchBase.exe, the updater claims the files ar...
Beowulf Marshallx Industries 0 3 785 06.08.2011, 12:49:00
    Thread: Cannot start Ares patched YR
Post: RE: Cannot start Ares patched YR

Not if Comodo is still picking up the runtime injection. Though, I find this interesting that Avira never once flagged Syringe and Ares as an issue, but it will flag VK's INI Checker as evil every dam...
Beowulf Ares General Discussion 26 55 287 21.11.2010, 07:34:08
    Thread: On Ares, Probabilities, the Future and the State of the Community
Post: RE: On Ares, Probabilities, the Future and the Sta...

Ah, kk. I gotcha. Thanks. I'll start knocking some of those out this weekend.
Beowulf Ares General Discussion 38 53 823 05.11.2010, 16:21:35
    Thread: On Ares, Probabilities, the Future and the State of the Community
Post: RE: On Ares, Probabilities, the Future and the Sta...

I'll start verifying some issues this weekend. Shouldn't take long to test some more things. Is there an official list of issues that need verifying? or would it be the roadmap?
Beowulf Ares General Discussion 38 53 823 05.11.2010, 04:56:44
    Thread: Okay, which of you guys did this?
Post: RE: Okay, which of you guys did this?

I think it's too many when they blot out the Sun.
Beowulf Ares General Discussion 8 12 784 26.10.2010, 01:06:02
    Thread: IE At Game Start
Post: RE: IE At Game Start

Actually. That makes perfect sense. Explains why the AI didn't do a damn thing when it didn't crash.
Beowulf Red Alert 2 & Yuri's Revenge Editing 2 5 301 25.10.2010, 20:41:32
    Thread: IE At Game Start
Post: IE At Game Start

Game loads and then boom. Crash. Except here.
Beowulf Red Alert 2 & Yuri's Revenge Editing 2 5 301 25.10.2010, 19:12:43
    Thread: 0.3 Features
Post: RE: 0.3 Features

Custom Radiation for sure. As far as I'm aware, it's mostly written... or it was when I last had the Ares trunk. Make the units fire two weapons at same time is a huge one I would like to see. The me...
Beowulf Ares General Discussion 48 68 744 10.10.2010, 18:13:52
    Thread: DFD-R4: 1009 vs. 349, 510 vs. 765
Post: RE: DFD-R4: 1009 vs. 349, 510 vs. 765

#349 for sure. I've wanted combat patrol aircraft a la Generals for so long. Aircraft would turn into a viable attack force instead of acting as secondary attack craft. This would make them much more ...
Beowulf DFD: Daily Feature Deathmatch 9 13 417 04.10.2010, 19:26:36
    Thread: DFD-R4: 518 vs. 730
Post: RE: DFD-R4: 518 vs. 730

#518 for sure. The very fact I cannot waypoint my aircraft by default is maddening.
Beowulf DFD: Daily Feature Deathmatch 11 15 801 04.10.2010, 19:23:43
    Thread: DFD-R4: 603 vs. 932, 336 vs. 991
Post: RE: DFD-R4: 603 vs. 932, 336 vs. 991

Support #603. Multigunner Turrets would win so hard. Support #991. New ore types would give some flexibility for extending resource systems.
Beowulf DFD: Daily Feature Deathmatch 7 10 966 04.10.2010, 19:22:53
    Thread: DFD-R4: 335 vs. 504, 1020 vs. 316
Post: RE: DFD-R4: 335 vs. 504, 1020 vs. 316

Support #504 and #316. The reasons are obvious.
Beowulf DFD: Daily Feature Deathmatch 8 12 628 04.10.2010, 17:36:14
    Thread: DFD-R4: 925 vs. 957, 378 vs. 556
Post: RE: DFD-R4: 925 vs. 957, 378 vs. 556

(04.10.2010, 03:13:28)reaperrr Wrote: Fight 1: EDIT: support #957. I just tested remap on walls and walls ARE remapable. Since that seemingly was the prime thought behind the original request #925,...
Beowulf DFD: Daily Feature Deathmatch 12 19 154 04.10.2010, 17:35:14
    Thread: DFD-R4: 461 vs. 715, 612 vs. 607
Post: RE: DFD-R4: 461 vs. 715, 612 vs. 607

Support #715. Proper upgrade systems are a huge boon to everyone. Support #612. Kinda need some AI goodness going on.
Beowulf DFD: Daily Feature Deathmatch 9 14 322 04.10.2010, 17:31:44
    Thread: DFD-R4: 525 vs. 1047, 526 vs. 1121
Post: RE: DFD-R4: 525 vs. 1047, 526 vs. 1121

Support #525. The practical application has some serious potential. Support #1121. Be nice to have proper parachuting projectiles. No more dodgy hacks. wooooooo!
Beowulf DFD: Daily Feature Deathmatch 16 24 292 04.10.2010, 17:29:51
    Thread: DFD-R4: 724 vs. 609, 322 vs. 596
Post: RE: DFD-R4: 724 vs. 609, 322 vs. 596

609 and 322. 609 will make 596 possible and then some.
Beowulf DFD: Daily Feature Deathmatch 9 17 737 04.10.2010, 17:28:34
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

(24.09.2010, 20:52:01)Guest Wrote: Do the words "ADMIN CONTROL PANEL HACKING" mean anything to you[Image: http://www.historiann.com/wp-content/upl...9/stfu.jpg]
Beowulf The Renegade Inn 24 53 265 25.09.2010, 05:54:26
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

(24.09.2010, 02:54:52)Guest Wrote: Maybe im not being intinmidating enough:0.2 better come out this week bug-ridden or whatever or im going to UNLEASH HELL upon your whole lives:Hack your Bank Accou...
Beowulf The Renegade Inn 24 53 265 24.09.2010, 06:34:17
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

I knew it. You do have a magic hat.
Beowulf The Renegade Inn 24 53 265 18.09.2010, 00:53:24
    Thread: Ares:My Thoughts
Post: RE: Ares:My Thoughts

[Image: http://i303.photobucket.com/albums/nn159..._troll.jpg] Case closed.
Beowulf The Renegade Inn 24 53 265 08.09.2010, 03:29:08
    Thread: Could somebody test my sidec03.mix with Ares?
Post: RE: Could somebody test my sidec03.mix with Ares?

Wish I'd seen this sooner. I've had your Yuri sidebar working for a while now, Ren.
Beowulf Ares General Discussion 7 11 546 06.09.2010, 20:22:49
    Thread: DFD: Round III
Post: RE: DFD: Round III

I'd say end the DFD cause it's narrowed down to really, really good issues that should probably all be implemented at some point. But that's just my opinion, I could be wrong.
Beowulf News from the Battlefield 5 10 686 31.08.2010, 09:21:20