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    Thread: Does Ares have everything to create a perfect mine layer?
Post: RE: Does Ares have everything to create a perfect ...

I have to admit, that i do not exactly understand how this kind of mind layer works. But I see a mine layer, which seems to be able to place unlimited mines without being near to the destination cell....
GMBigB Ares General Discussion 13 22 299 29.04.2011, 01:14:43
    Thread: Performance of LAN games
Post: RE: Performance of LAN games

Oh no... not again. I had a similar problem earlier: http://bugs.renegadeprojects.com/view.php?id=1527 Is it HIND2 again? Or another unit this time? http://www.game64.de/1stcrash.7z The IE does no l...
GMBigB Ares General Discussion 8 17 484 25.04.2011, 18:57:09
    Thread: Performance of LAN games
Post: RE: Performance of LAN games

(25.04.2011, 01:45:34)Graion Dilach Wrote: Besides the list on ModEnc (http://modenc.renegadeprojects.com/Internal_Error), only reading through debug.log can tell us, ordinary modders the cause. Ext...
GMBigB Ares General Discussion 8 17 484 25.04.2011, 02:53:39
    Thread: Performance of LAN games
Post: RE: Performance of LAN games

(23.04.2011, 12:47:46)DCoder Wrote: If you provide a log from Very Sleepy (http://forums.renegadeprojects.com/showt...p?tid=1476 ), we might get a better idea. Here is it. I used four computers, one...
GMBigB Ares General Discussion 8 17 484 25.04.2011, 01:16:43
  Question Thread: Performance of LAN games
Post: Performance of LAN games

Hello! I know this issue hasn't got something to with Ares, but the Ares guys can probably answer this question: why do LAN games heavily slow down if there are a lot of units in the game? When play...
GMBigB Ares General Discussion 8 17 484 23.04.2011, 12:42:42
    Thread: Urgent: Syringe dependencies on Windows XP
Post: RE: Urgent: Syringe dependencies on Windows XP

(22.04.2011, 13:40:05)AlexB Wrote: If the problem isn't solved yet, can you try to rename Ares.dll to AresX.dll (but leave the Ares.dll.inj untouched)? If you launch Syringe now, does the same mess...
GMBigB Ares General Discussion 5 12 699 23.04.2011, 12:07:31
    Thread: Urgent: Syringe dependencies on Windows XP
Post: RE: Urgent: Syringe dependencies on Windows XP

(22.04.2011, 03:07:53)AlexB Wrote: Did you try to install the VC++ 2010 redistributable package? I don't know how Syringe.exe was compiled, but at least Ares.dll is compiled with C++ 2010. Yes, i tr...
GMBigB Ares General Discussion 5 12 699 22.04.2011, 04:27:07
  Question Thread: Urgent: Syringe dependencies on Windows XP
Post: Urgent: Syringe dependencies on Windows XP

Hello! I just prepared some computers for a big lan session with 8 people... two of them are still running with Windows XP. Clean XP install, all updates installed. Clean RA2 + YR install. Copied my...
GMBigB Ares General Discussion 5 12 699 22.04.2011, 03:01:22
    Thread: Does Ares have everything to create a perfect mine layer?
Post: RE: Does Ares have everything to create a perfect ...

I followed this thread for a while... and I don't see anything that helps me so far. So I guess the answer to my initial question is "no". @Augusto: Your idea was new to me, but without directly codi...
GMBigB Ares General Discussion 13 22 299 20.04.2011, 16:04:51
    Thread: MultiplayerDialogSettings in Game Modes
Post: RE: MultiplayerDialogSettings in Game Modes

Opening a feature request turns out to be problem... thanks to the submit button. :) And although I hunted the button quite a while and finally managed to press it, nothing happens... I checked my re...
GMBigB Ares General Discussion 3 7 679 13.02.2011, 04:53:00
    Thread: MultiplayerDialogSettings in Game Modes
Post: MultiplayerDialogSettings in Game Modes

Hello again! I know I am opening a lot of threads, but I have been doing a lot of modding lately. And the more I move on, the more questions, ideas and suggestions I have. When creating a new multip...
GMBigB Ares General Discussion 3 7 679 13.02.2011, 03:36:33
  Question Thread: Does Ares have everything to create a perfect mine layer?
Post: Does Ares have everything to create a perfect mine...

Hello! Before I start to make a feature request, I want to make sure if the required features are not already in. What I always missed was a perfect mine layer unit. I know some approaches from the ...
GMBigB Ares General Discussion 13 22 299 09.02.2011, 19:13:54
    Thread: Making crate logic accessible
Post: RE: Making crate logic accessible

Thanks for the answers. It seems most of my suggestions are already possible without any help from ares. It still would be nice to get rid of the hard coded crate conversions to money, but I will che...
GMBigB Ares General Discussion 5 11 847 09.02.2011, 04:57:18
    Thread: Making crate logic accessible
Post: Making crate logic accessible

Hello everybody! I have not done any modding since years, but after some multiplayer sessions I started to continue working on my mod and found this project. I have a small suggestion, which might b...
GMBigB Ares General Discussion 5 11 847 08.02.2011, 05:44:56
    Thread: YR map pack mentioned in ra2md.txt UMP
Post: YR map pack mentioned in ra2md.txt UMP

Hello everybody! I just downloaded the UMP dev pack und applied all changed to my mod. I havent been done modding for a while, so i have to learn some things again... ra2md.txt contains several map ...
GMBigB Marshallx Industries 2 8 134 24.01.2011, 02:53:35