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    Thread: MODENC
Post: RE: MODENC

ok, i will check out the list and see if i know what is going on
Nikademis Von Hisson C&C Modding Encyclopedia 11 49 673 01.11.2012, 22:10:25
    Thread: MODENC
Post: RE: MODENC

i will look and post up a few topics that i have seen to help you out
Nikademis Von Hisson C&C Modding Encyclopedia 11 49 673 01.11.2012, 15:26:02
    Thread: MODENC
Post: RE: MODENC

I have spent the last 2 days going through 85% of the MODENC and I have seen repetitive entries. Is there a way I can get a downloadable form of this? I have a program that should be able to open most...
Nikademis Von Hisson C&C Modding Encyclopedia 11 49 673 31.10.2012, 23:29:28
    Thread: MODENC
Post: RE: MODENC

when did this happen? time i mean.....I will be having alot of free time since all my doctor appts will no longer be an issue.
Nikademis Von Hisson C&C Modding Encyclopedia 11 49 673 30.10.2012, 23:52:21
    Thread: MODENC
Post: MODENC

I would be willing to help keep MODENC up and running if I am given the chance to help...
Nikademis Von Hisson C&C Modding Encyclopedia 11 49 673 30.10.2012, 23:42:34
    Thread: AI Editor does work on Vista/W2K3 now!
Post: RE: AI Editor does work on Vista/W2K3 now!

turn off your anti virus and it works just fine
Nikademis Von Hisson DCoder's News 8 23 641 20.11.2011, 15:54:16
    Thread: Styx's Allied Power Plant
Post: RE: Styx's Allied Power Plant

And did any of you bother to check this out styx Apparently not, it stats that Styx has not been around since April 2004. And if you scroll down to a post by ThE_UlTiMaTe_RuLeR, he says his looks l...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 14 27 282 17.06.2011, 09:24:41
    Thread: Styx's Allied Power Plant
Post: RE: Styx's Allied Power Plant

didn't dl it, but you could try this google search for power plant
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 14 27 282 16.06.2011, 21:31:12
    Thread: New theater
Post: New theater

It was my understanding from a conversation with DCoder a couple years ago, or maybe Blade that new theaters were not possible. But Graion Dilach has said it was possible and he showed me this feature...
Nikademis Von Hisson Ares General Discussion 2 6 643 12.06.2011, 04:35:30
    Thread: 4th side button
Post: 4th side button

I don't know if it is possible to do without a hack but, is it possible to add a forth button to selection screen? We were able to add the 3rd button to YR so you could play as 1 of 3 sides, so what a...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 1 5 681 01.06.2011, 16:28:53
    Thread: question pertaining to modenc vs Deezire
Post: RE: question pertaining to modenc vs Deezire

well, i didn't see there was a new post on that topic, but I figured with the wisdom of DCoder he would shed some light on the matter. I know there have been statements that say DeeZire's notes aren't...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 2 6 708 28.05.2011, 17:45:35
    Thread: question pertaining to modenc vs Deezire
Post: question pertaining to modenc vs Deezire

Quote from modenc Quote:The infamous -G suffix has no meaning whatsoever. But in Deezire's AI Tut it says Quote:NOTE: the use of '-G' as a suffix to the numbers throughout this file indicates that ...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 2 6 708 28.05.2011, 14:13:15
    Thread: Opinion on terrain
Post: RE: Opinion on terrain

That might be because of the UVW Mapping. I'll have to re-render the images once I've had some sleep.
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 4 9 883 22.04.2011, 20:45:51
    Thread: Opinion on terrain
Post: Opinion on terrain

Well, due to unfortunate circumstances I had to remake some of my terrain in 3d max. Since the info was lost before I could record some of the crucial data I have to some serious work. Look at the pic...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 4 9 883 22.04.2011, 15:09:36
    Thread: Replace ore with supply depot?
Post: RE: Replace ore with supply depot?

(12.04.2011, 21:52:44)Steel Mirage Wrote: Sooo... Perhaps limit the area of ore growth to a 1x1 square associated with a building "dock", and make the ore propagate at an incredible rate? that is w...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 17 32 617 12.04.2011, 22:10:31
    Thread: Replace ore with supply depot?
Post: RE: Replace ore with supply depot?

(06.04.2011, 17:58:28)Graion Dilach Wrote: Nah, wrong. Unit Properties window. ONLY that thing killed the C&C from it. As a strategy game, Generals is fine. BTW, the RA2 mod Blitzkrieg hasn't ...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 17 32 617 08.04.2011, 02:07:54
    Thread: TerrainTile name length
Post: RE: TerrainTile name length

Cranium made a comment abou 6/2....and for some reason that kept making me feel I had heard it before. All of my tile names are no longer than 8. When I first started I remember Marshall and DJBreit t...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 5 11 203 10.03.2011, 12:40:50
    Thread: TerrainTile name length
Post: RE: TerrainTile name length

So in other words like the other post stated.....6 letters plus 2 numbers, maybe a-e? total of 9 characters is what it should be (not including extension) Thanks Alex. So then I take that my tiles th...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 5 11 203 10.03.2011, 05:12:11
    Thread: TerrainTile name length
Post: TerrainTile name length

There is a discussion on IE problems related to terrain items. Some one said that a terrain tile should be 6 letters and the 2 numbers. Since I have been working on tiles I have had as many as 8 lette...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 5 11 203 05.03.2011, 07:41:44
    Thread: New Roads pics
Post: RE: New Roads pics

I wont be using these in the mod I am currently working on, I have cobble roads that I intend to use. But I have been using them in a few MP maps I have.
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 4 8 366 29.01.2011, 01:50:44
    Thread: New Roads pics
Post: RE: New Roads pics

Well, I am posting it here too, just in case people don't visit PPM. Once I get a few more things done, I will be posting it on Den Games & Revora too.
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 4 8 366 28.01.2011, 23:35:25
    Thread: New Roads pics
Post: New Roads pics

For some time I have been working on making new roads and terrain objects for Yuri's Revenge. Since I have learned to use 3D Max it has made the job a bit easier, just time consuming . Once I am done ...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 4 8 366 28.01.2011, 23:05:50
    Thread: Replace ore with supply depot?
Post: RE: Replace ore with supply depot?

(20.11.2010, 22:46:41)Renegade Wrote: Since you would have to create most such maps anyway, you could just script it. script what? I don't under stand what you are saying. This is my thought, you ne...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 17 32 617 20.11.2010, 23:12:56
    Thread: Replace ore with supply depot?
Post: RE: Replace ore with supply depot?

Sorry not trying to piss you off. I did not know there was a specific place to put them. So since it was moved does that mean it is possible or not?
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 17 32 617 20.11.2010, 18:21:42
    Thread: Replace ore with supply depot?
Post: Replace ore with supply depot?

I am not a big fan of having ore on the map. I rather have buildings or trees on it and have a bigger map to play on instead of cluttering it up with ore. But here is a thought I had....what if you ha...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 17 32 617 20.11.2010, 15:36:04
    Thread: Feature request
Post: Feature request

Not sure if this would be possible. How about making vehciles use 3d models instead of vxls. Or is it not possible because vxls are part of the engine and using 3d models would mean a rewrite of the e...
Nikademis Von Hisson Ares General Discussion 1 5 105 18.11.2010, 17:34:13
    Thread: On Ares, Probabilities, the Future and the State of the Community
Post: RE: On Ares, Probabilities, the Future and the Sta...

Well, I know I pissed off Renegade and DCoder for questions that would have seemed self explanatory in the past. I know my nephew Drizzt Do'urden has done the same. Neither of us wanted that, I have b...
Nikademis Von Hisson Ares General Discussion 38 66 223 07.11.2010, 11:10:24
    Thread: rules separation as stated in ares doc
Post: RE: rules separation as stated in ares doc

No, I just wanted to make sure I was reading the manual correctly. I didn't want to post up an error message by placing: [#include] 1=rules_sw.ini 2=rules_vehicles.ini 3=rules_buildings.ini 4=rules_a...
Nikademis Von Hisson Ares General Discussion 2 6 966 07.11.2010, 03:06:14
    Thread: rules separation as stated in ares doc
Post: rules separation as stated in ares doc

Ok, I want to make sure I read this correct. When using ARES and I add the following means that I can place Super Weapons and such in their own ini file as long as place the following lines in my rule...
Nikademis Von Hisson Ares General Discussion 2 6 966 07.11.2010, 02:55:13
    Thread: Corrupt Terrain Tiles - possible solution?
Post: RE: Corrupt Terrain Tiles - possible solution?

I uninstalled the game, reinstalled the game. The tiles looked screw up (see pic). So I uninstalled Tmp Editor, Tmp Builder & Final Alert. Reinstalled all 3 plus the Terrain Expansion & Mod sw...
Nikademis Von Hisson Red Alert 2 & Yuri's Revenge Editing 3 6 853 29.10.2010, 22:58:22