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    Thread: YR Modding/Resources Give Away
Post: YR Modding/Resources Give Away

Sorry this has been a long time coming, Archives of my various abandoned YR projects and any modding resources I collected over the years (either resources that I made myself or third party stuff tha...
Marshall Marshallx Industries News 3 11 087 05.05.2013, 18:00:19
    Thread: im BACK! are you?
Post: RE: im BACK! are you?

Oh my, my loyal follower still checking in! I'll tell you what I can offer you: http://marshall.strategy-x.com/yr_resour..._purple.7z You'll need to create a folder in your Launch Base mods director...
Marshall Marshallx Industries 5 11 667 05.05.2013, 17:48:00
    Thread: Bowing out
Post: RE: Bowing out

(31.10.2012, 23:10:38)DCoder Wrote: Elaborate? I developed my various techinical skills whilst working on projects here culminating in Launch Base which I showed off to my current employer - I belie...
Marshall Marshallx Industries News 6 15 967 02.11.2012, 10:41:46
    Thread: Bowing out
Post: Bowing out

Good evening everybody. Most of you will have noticed my severe absence over the past many months. Some of you might not even have heard of me! Clearly real life has taken over and I must stop kiddi...
Marshall Marshallx Industries News 6 15 967 29.10.2012, 00:25:55
    Thread: Animation Damage Warheads
Post: RE: Animation Damage Warheads

It's referring to artmd.ini. And by "[Animation]" it means any specific animation ID that you wish to work with, not a section called "Animation".
Marshall Ares General Discussion 2 6 256 02.08.2012, 12:17:54
    Thread: error
Post: RE: error

What version of Windows do you have? It may be that that file is not present in the latest versions of Windows and we may need to include it in the setup program.
Marshall Marshallx Industries 2 7 993 11.07.2012, 14:13:48
    Thread: Launch Base Error - YR CD
Post: RE: Launch Base Error - YR CD

LB launching vanilla YR works fine for me - it asks for the CD if I haven't inserted it, accepts it when I do. Strange that you can launch it 'naturally' ok but not via LB. This implies there is somet...
Marshall Marshallx Industries 6 13 230 08.07.2012, 01:31:42
    Thread: Launch Base Error - YR CD
Post: RE: Launch Base Error - YR CD

Weird. What happens if you use LB to launch RA2 or YR vanilla? Do they complain about the CD or does only the D-day mod complain?
Marshall Marshallx Industries 6 13 230 03.07.2012, 23:02:20
    Thread: Launch Base doesn't read YPL Files?
Post: RE: Launch Base doesn't read YPL Files?

Thanks Graion, you're a star. Apologies for my absence of late. Node0 sounds like a bug in LBMC for sure. I'll take a look when I get a chance, if you can post instructions for replicating getting th...
Marshall Marshallx Industries 12 24 649 03.07.2012, 23:00:04
    Thread: im BACK! are you?
Post: RE: im BACK! are you?

Indeed. I do apologise for my absentness. Sadly real life has taken its toll. I'm getting married in 3 weeks and have just acquired a dog and a house + work in London is... frantic. A polished final ...
Marshall Marshallx Industries 5 11 667 03.07.2012, 21:34:35
    Thread: /poke
Post: RE: /poke

Damn right, MrRuben5's work is great! Indeed my involvement has been dwindling of late for which I apologise - getting married next year omg. I still plan to finish some of my projects eventually tho...
Marshall The Renegade Inn 8 28 895 28.07.2011, 16:30:08
    Thread: Could you share the LBMC KeyGen?
Post: RE: Could you share the LBMC KeyGen?

I'm busy for the next few weeks, but PM me and we'll discuss options when I'm available again!
Marshall Marshallx Industries 2 7 812 28.07.2011, 16:24:51
    Thread: hello once more
Post: RE: hello once more

I feel like I'm letting the fans down with the delay. My life is so hectic right now - I work long hours and am getting married soon so my time is completely out the airlock. I'm taking a much needed ...
Marshall Marshallx Industries 8 17 171 20.07.2011, 14:03:04
    Thread: The First Decade, Registry, Launch Base & XCC Mixer
Post: RE: The First Decade, Registry, Launch Base & XCC...

So where lies the issue here? It sounds like LB isn't to blame per se, but you can get everything working except LB without valid registry entries? If that's the case I may be able to add some kind of...
Marshall Marshallx Industries 9 22 097 27.05.2011, 23:51:44
    Thread: Launch Base & TFD
Post: RE: Launch Base & TFD

It would also help if I actually owned TFD to test. In any case, I'm really sorry the MD5 issue still isn't fixed. One of these days... "Take a number, stand in line... someone's selling you time." -...
Marshall Marshallx Industries 4 11 776 27.05.2011, 23:49:06
    Thread: Launch Base 0.99.260 vs. Ares
Post: RE: Launch Base 0.99.260 vs. Ares

Well I was referring to LB as a whole but that's really unfeasible. CRC32 might be sufficient. Whilst we're on the subject, I should probably look at rewriting the security system for plugins, althou...
Marshall Marshallx Industries 43 78 055 26.04.2011, 21:19:04
    Thread: hello once more
Post: RE: hello once more

oh embarrasment. have been very busy with moving house lately although did manage to do some lan testing of PA8. Still working on it!
Marshall Marshallx Industries 8 17 171 26.04.2011, 10:36:25
    Thread: Launch Base 0.99.260 vs. Ares
Post: RE: Launch Base 0.99.260 vs. Ares

Well it was supposed to capture the output of command-line programs, which it did on my system but obviously doesn't work for all locales. Really I shouldn't be using a separate exe to get my checksum...
Marshall Marshallx Industries 43 78 055 25.04.2011, 12:45:46
    Thread: Bugreport: Command line switches won't pass to Syringe
Post: RE: Bugreport: Command line switches won't pass to...

So should I have Launch Base include that switch, like ....syringe.exe" -- -cd -mpdebug
Marshall Marshallx Industries 6 13 551 25.04.2011, 12:34:13
    Thread: Launch Base FA2+TX crash
Post: RE: Launch Base FA2+TX crash

Version 0.99.270 has been released, which fixes this bug.
Marshall Marshallx Industries 3 9 555 25.04.2011, 00:37:17
    Thread: Bugreport: Command line switches won't pass to Syringe
Post: RE: Bugreport: Command line switches won't pass to...

Running with max log level, you should see an entry in the log that reads "shelling command:", does that list the switches?
Marshall Marshallx Industries 6 13 551 25.04.2011, 00:23:53
    Thread: Launch Base 0.99.260 vs. Ares
Post: RE: Launch Base 0.99.260 vs. Ares

I use md5deep and a function called GetCommandOutput that I copypasted from the net somewhere. This uses user32:OemToCharBuffA to do something... I think I need to switch to yet something else to get ...
Marshall Marshallx Industries 43 78 055 24.04.2011, 23:43:00
    Thread: Launch Base FA2+TX crash
Post: RE: Launch Base FA2+TX crash

translation: 'Cannot find the path' From the return stack, I guess the RA2 path is missing. Probably my fault, will look into this asap.
Marshall Marshallx Industries 3 9 555 20.04.2011, 19:30:29
    Thread: Showing off
Post: RE: Showing off

A lot of credit must go to DCoder and AlexB too for getting me started and fixing those last bugs. That video is pure awesome - looks even better than I had imagined it would be!
Marshall News from the Battlefield 6 15 165 17.04.2011, 23:41:15
    Thread: Launch Base 0.99.255
Post: RE: Launch Base 0.99.255

Probably because you aren't running in Advanced Mode (Tools > Options). You don't need to run in Advanced Mode in order for Launch Base to download and launch Ares - it's all automatic. But this i...
Marshall Marshallx Industries News 3 11 064 03.04.2011, 17:34:25
    Thread: Launch Base Mod Creator
Post: RE: Launch Base Mod Creator

Can you post your LBP file? That way I can see what files are actually trying to be processed. At this point I suspect you're including a text file in the string table folder and LB is having trouble...
Marshall Marshallx Industries 83 150 123 26.03.2011, 22:41:56
    Thread: Launch Base Mod Creator
Post: RE: Launch Base Mod Creator

Yes, I should update the manual to clarify that - anyone not familiar with XCC Mod Creator might get confused.
Marshall Marshallx Industries 83 150 123 24.03.2011, 21:42:16
    Thread: Patch for powered units (issue 617)
Post: RE: Patch for powered units (issue 617)

If the way in which objects are disabled is the same for all these different things, then can you just add a counter of "how many things are disabling me"? Each disable-action calls a common function ...
Marshall Ares General Discussion 21 43 964 23.02.2011, 11:43:24
    Thread: Overflow ????
Post: RE: Overflow ????

I'll have to look into this. If the error occurred at 33% then I can't imagine what it is other than some issue with the size of the file. If it completed the download then it may be trying to launch ...
Marshall Marshallx Industries 3 9 037 15.02.2011, 00:11:26
    Thread: YR map pack mentioned in ra2md.txt UMP
Post: RE: YR map pack mentioned in ra2md.txt UMP

I think it's fairly safe to say that Cannis would not object to these being made into LB plugins - I will add this to the ever-growing list of things for me to do.
Marshall Marshallx Industries 2 8 130 24.01.2011, 11:44:02