Secret Tech Units - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: Secret Tech Units (/showthread.php?tid=842) |
Secret Tech Units - Guest - 16.07.2007 how do you make units that when you infiltrate a soviet battle lab and are Yuri you get a different unit to if you were allied and infiltrated a soviet battle lab? I know it's possible because Mental Omega Does it. also is there a download of that guys AI.INI editor thats an .EXE file? 'Cause my computer always opens .RAR files using a picture program. RE: Secret Tech Units - Renegade - 16.07.2007 Well then you'll have to either a) manually open winrar and open the file, or b) fix your fucked up file associations? If you already know .rar archives are not pictures, then why don't you fix your computer's wrong settings instead of avoiding rars altogether? RE: Secret Tech Units - DCoder - 16.07.2007 I won't make a different download just to please computer illiterates. Google for "open RAR file". As for the stolen tech units, that's simple, think about how soviets never get allied dogs and vice versa. RE: Secret Tech Units - Guest - 16.07.2007 Renegade Wrote:Well then you'll have to either a) manually open winrar and open the file, or b) fix your fucked up file associations? How do I do that? keep it simple please i'm only 13. don't worry, thanks. RE: Secret Tech Units - Renegade - 16.07.2007 You could've just googled that, too. Right-click on the file and choose "Open With" -> "Select program"; if "Open With" or something similar is not present, left-click on the file, press and hold shift, then right-click on it again. "Open With" should be there now. In the Select Program list, select WinRAR or whatever packager you use and check "Always open this file type with this program." Then hit OK. However, WinRAR usually creates a context-menu. So if you don't even have the WinRAR-menu and WinRAR isn't associated with .rars, might I suggest installing WinRAR before trying to open WinRAR files? RE: Secret Tech Units - AlliedG - 16.07.2007 DCoder Wrote:I won't make a different download just to please computer illiterates. Google for "open RAR file". Thats ForbiddenHouses Look at [CIVAN] [PTROOP] chrono commando code in rulesmd.ini, use the Edit > Go to function RE: Secret Tech Units - Bobingabout - 16.07.2007 also, compair the YR units to the RA2 units RE: Secret Tech Units - Guest - 16.07.2007 also I made Chitzkoi but I the vehicles hit by anything Chitzkoi is killed, does anyone know how to fix this? I read it somewhere but I forget where. RE: Secret Tech Units - AlliedG - 16.07.2007 that sentence really doesn't make any sense and you provided no coding .. also registering really helps .. RE: Secret Tech Units - Black Shadow 750 - 16.07.2007 sorry, I meant to post 'also I made Chitzkoi but if the vehicles hit by anything Chitzkoi is killed, does anyone know how to fix this? I read it somewhere but I forget where.' These are the Chitzkoi codes: Unit: [Chitzkoi] UIName=Name:CHITZ Name=Chitzkoi Attack Dog Unnatural=yes NotHuman=yes Category=Soldier Primary=MetalTeeth Secondary=ChitzMissile NavalTargeting=6 Prerequisite=Barracks,NATECH LeadershipRating=7 CrushSound=InfantrySquish Strength=800 Armor=plate ReselectIfLimboed=yes ; If selected when limbo and attacking infantry, reseect when unlimbo RejoinTeamIfLimboed=yes ; If in a team when limbo shooting infantry, write it down and try to rejoin when unlimbo TechLevel=10 Pip=white Sight=15 DetectDisguise=yes Speed=10 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Cost=1500 Soylent=100 Points=75 IsSelectableCombatant=yes VoiceSelect=DogSelect VoiceMove=DogMove VoiceAttack=DogAttackCommand VoiceFeedback=DogFear VoiceSpecialAttack=DogMove DieSound=DogDie Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=AmphibiousDestroyer ;MovementZone=InfantryDestroyer ;GEF wow!!! copy paste bug from the original Disk Thrower! ThreatPosed=25 ; This value MUST be 0 for all building addons ImmuneToRadiation=yes AllowedToStartInMultiplayer=no Size=1 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT EliteAbilities=STRONGER,FIREPOWER,ROF,SIGHT ImmuneToPsionics=yes IFVMode=6 Natural=yes Image=CHITZ AlternateArcticArt=yes Crushable=no BuildLimit=-1 SelfHealing=yes CloakingSpeed=1 Sensors=yes SensorsSight=10 Nominal=yes SpeedType=Amphibious ImmuneToPoison=yes ImmuneToVeins=yes BombSight=3 RadarInvisible=yes SpecialThreatValue=1 Fearless=yes Unnatural=yes Weapons: [MetalTeeth] Damage=50 ROF=30 Range=1.5 CellRangefinding=yes Projectile=CHITZP Speed=30 Warhead=ParasiteChitz; infantry only version LimboLaunch=yes ; Limbo shooter at launch (one shot or become the bullet) Report=DogAttack FireInTransport=no;can't fire out of the BattleFortress DecloakToFire=no [ChitzMissile] Damage=80 ROF=20 Range=9 Burst=2 Projectile=AAHeatSeeker2 ;AirToGroundMissile Speed=60 ;40 Warhead=ChitzWH Report=DogAttack MinimumRange=1 PenetratesBunker=yes Warheads: [ChitzWH] Wall=yes Wood=yes Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,0%,100% Conventional=yes InfDeath=3 ;AnimList=S_CLSN30 AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 ProneDamage=50% CellSpread=.5;gs patch PercentAtMax=.5;gs patch [ParasiteChitz];Woof woof Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,0% Parasite=yes InfDeath=1 Rocker=yes RE: Secret Tech Units - AlliedG - 17.07.2007 Okay that made a little more sense You should look at [DRON] it has this tag From Deezire INI guides which you can download from Deezire SuppressionThreshold= Specifies the amount of Damage= below which any of this units weapons whose Warhead= has Parasite=yes set will not be suppressed. Its on the Terror Drone [DRON] unit Also the game limit of Sight is 10 AFAIK Also no need to have comments like ;Woof Woof, they can simply be deleted. |