RPCE Revision #0033 - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Inject the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=60) +--- Forum: News from the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=20) +--- Thread: RPCE Revision #0033 (/showthread.php?tid=643) Pages:
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RE: RPCE Revision #0033 - tsactuo - 21.02.2007 Good job for the fast release CnCVK. RE: RPCE Revision #0033 - Modder666 - 21.02.2007 Er...I'm still not sure about this version. You're telling us you fixed something 'else' but you haven't told us EXACTLY what it is. Can we please find out what ACTUALLY got fixed? Instead of random guesses? RE: RPCE Revision #0033 - VK - 21.02.2007 Quote:Er...I'm still not sure about this version. You're telling us you fixed something 'else' but you haven't told us EXACTLY what it is. Can we please find out what ACTUALLY got fixed? Instead of random guesses?I already told main things BTW, probably new revision will come at the nearest time RE: RPCE Revision #0033 - TheMan - 21.02.2007 What bugfix will that new rivision have? RE: RPCE Revision #0033 - Bobingabout - 21.02.2007 if you plan FthPara... to FourthPara..., let me know. RE: RPCE Revision #0033 - Modder666 - 21.02.2007 It's not enough to just tell us the MAIN things, though. That's my main point. What if you changed something, didn't tell us, and it causes errors we can't figure out because we don't know what you've changed? RE: RPCE Revision #0033 - VK - 21.02.2007 Quote:if you plan FthPara... to FourthPara..., let me know.No, I didn't plan it Quote:What bugfix will that new rivision have?now Revision #0034: AlternatePrerequisite fix http://bugs.renegadeprojects.com/view.php?id=88 RE: RPCE Revision #0033 - AlliedG - 26.02.2007 Tell us what you actually change might help and oh NewDominator still works this version so bullshit to you ... and your messed up revisions which are excuses to delay 1.09 ... RE: RPCE Revision #0033 - Bobingabout - 26.02.2007 what exactly did you do to AlternatePrerequisite in #0034? i tried it with #0033, and it seems to work fine (for the player, i did something simple to try it so it wasn't really easy to test the AI.) RE: RPCE Revision #0033 - Marshall - 26.02.2007 Since when has the AI ever payed attention to prerequisites? If AlternatePrerequisite works for the player then it works full stop. If we want prerequisites to work for the AI then that's surely a separate wish. RE: RPCE Revision #0033 - Bobingabout - 26.02.2007 the AI pays attenbtion to prerequisites on buildings, the prerequisites it ignores are the ones in the AI file for building units. RE: RPCE Revision #0033 - VK - 26.02.2007 Read sometimes bugs in BugTracker for example this RE: RPCE Revision #0033 - Bobingabout - 26.02.2007 i did read that, its bullcrap, i tested it and it worked, before this #0034 bugfix in #0036. RE: RPCE Revision #0033 - VK - 27.02.2007 it appeared sometimes RE: RPCE Revision #0033 - Bobingabout - 27.02.2007 if you say so, anyway, since #36 is out, shouldn't you lock this topic or something? |