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Map for Whiteboyrules to be tested - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: Map for Whiteboyrules to be tested (/showthread.php?tid=584) |
Map for Whiteboyrules to be tested - truefeel - 04.01.2007 hey fellas, most will know me I think ![]() ![]() ![]() I want as much people as possible to test it to get the maximum out of this map, so plz. do me, Whiteboy and Whiteboyrules a favour. Thx at forward, Truefeel RE: Map for Whiteboyrules to be tested - Whiteboy - 06.01.2007 I approve of this topic, it is made of win, etc. etc. I am being forced into posting here just to say... this map is modded a bit and apparently requires such modding to make the map what TF wants it to be. I'm tired so I'll just cut to the chase. It's a good map, please test it out with WR and see if you can live without the extra WR Miners ![]() And someone PUH-LESE help him out with tunnels for his lunar map... it's a great map that has to be played by Whiteboy's Rules players all... RE: Map for Whiteboyrules to be tested - DCoder - 06.01.2007 Quote:And someone PUH-LESE help him out with tunnels for his lunar map...Where is this problem you speak of? RE: Map for Whiteboyrules to be tested - truefeel - 06.01.2007 DCoder Wrote:Quote:And someone PUH-LESE help him out with tunnels for his lunar map...Where is this problem you speak of? Whiteboy is burned on one of my unfinished map: Moon Surface. The reason wjy it's unfinished is that the tunnels aint working properly. I tried to code it properly, following DJBREITs guide, but it's still full with bugs, one of them is that infantry get stuck. It's difficult to code horizontal and vertical tunnels; diagonal ones are easy. I need your help, dcoder ![]() RE: Map for Whiteboyrules to be tested - DCoder - 07.01.2007 So, am I supposed to put on my telepath hat and fix the code without even seeing it? ![]() RE: Map for Whiteboyrules to be tested - truefeel - 07.01.2007 DCoder Wrote:So, am I supposed to put on my telepath hat and fix the code without even seeing it? I first need to find the map; it's on an old comp ![]() |