New walls? - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: New walls? (/showthread.php?tid=401) |
New walls? - TheMan - 28.08.2006 i just tried to add a new wall to Iraq, it worekd fine for me but the AI still builds the old wall, does that mean that ConcreteWalls= is hardcoded? (i have required/forbiddenhouses in the code) RE: Patching extra functionality into <gamemd.exe> - ZombyDragon - 28.08.2006 I dont think this really has anything to do with the RP or this topic... Maybe Create a new topic in a RA2 modding section? RE: New walls? - DCoder - 29.08.2006 Thread split. I am sure it's a problem in your code, as several mods have changed AI walls as well. But we can't be any more specific unless we see your code... RE: New walls? - Bobingabout - 29.08.2006 from my experience, AI will always build 1 of the 3 walls, PD had to write in special code to make the 4th side build a 4th wall. RE: New walls? - TheMan - 29.08.2006 thats tru bobng, they are hardcoded, i highley recomand that his should be fixed for a mutch better fourt side support anyway I show you guys my code : ORGINAL SOVIET WALL Owner=Russians,Africans RequiredHouses=Russians,Africans ForbiddenHouses=Arabs NEW WALL FOR IRAQ ONLY Owner=Arabs RequiredHouses=Arabs ForbiddenHouses=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,YuriCountry |