ignored line in script - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: ignored line in script (/showthread.php?tid=318) |
ignored line in script - DysproS - 12.07.2006 I'm making a multiplayer map for RA2 where some specific units should always move to the nearest building of their house. The problem is that they only move to a building once and after that they only guard that area. I want them to move to another building if the building they moved to first is destroyed. The script: Move to own building Guard area (timer ticks)... Time units to guard: 5 Jump to line # ... Script action #: 0 RE: ignored line in script - DCoder - 12.07.2006 Set Jump To parameter to 1 instead of zero. Or, preferably, use action 49,0 instead of 6,0. |